Berserker (Ascendant passive): Difference between revisions

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'''Berserker''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Berserker]] Ascendancy class.
'''Berserker''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Berserker]] Ascendancy class.


This passive grants increased [[damage]] taken, increased [[attack speed|attack]] and [[cast speed]] if the player has taken a [[Savage hit|Savage Hit]] [[recently]], and increased damage and additional [[life]] [[leech]] based on damage if the player has killed recently.
This passive grants more [[damage]], increased [[attack speed|attack]], [[cast speed|cast]], and [[movement speed]] if the player has taken a [[Savage hit|Savage Hit]] [[recently]], and additional [[life]] [[leech]] based on damage if the player has killed recently at the cost of increased damage taken.


==Version history==
==Version history==

Revision as of 13:49, 8 August 2017

Template:Passive

Berserker is an Ascendancy passive skill for the Ascendant based on the Berserker Ascendancy class.

This passive grants more damage, increased attack, cast, and movement speed if the player has taken a Savage Hit recently, and additional life leech based on damage if the player has killed recently at the cost of increased damage taken.

Version history

Version Changes
3.0.0
  • Now grants 20% increased Attack, Cast and Movement Speed if you've taken a Savage Hit recently (instead of 25% increased Attack and Cast Speed if you've taken a Savage Hit recently).
2.3.0
  • 1.5% of Damage Leeched as Life changed to 1% of Damage Leeched as Life if you've Killed Recently
2.2.0
  • Added to the game.