Pendulum of Destruction: Difference between revisions

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'''Pendulum of Destruction''' is a notable [[Ascendancy passive skill]] for the [[Elementalist]] that applies a four second [[buff]] that grants increased [[elemental damage]] and [[area of effect]] radius every ten seconds.
'''Pendulum of Destruction''' is a notable [[Ascendancy passive skill]] for the [[Elementalist]] that applies a four second [[buff]] that grants increased [[elemental damage]] and [[area of effect]] radius every ten seconds.
==Mechanics==
There is currently no icon indicating that the Pendulum of Destruction buff is active, but players can check that the area of effect modifier on any area skill in the [[character screen]] changes periodically.
Because Pendulum of Destruction changes the radius of a player's [[aura]]s, this will cause each aura's effects on allies to be reset and recalculated. In the case of players using the {{sl|Discipline}} aura, this recalculation will cause allies affected by the Discipline aura to have their [[Energy Shield]] reset to the value it would be without the aura, after which it will recharge to the full value provided by the Discipline aura. This interaction does not affect the player who originally cast Discipline.


==Version history==
==Version history==

Revision as of 17:09, 9 August 2016

Template:Passive

Pendulum of Destruction is a notable Ascendancy passive skill for the Elementalist that applies a four second buff that grants increased elemental damage and area of effect radius every ten seconds.

Mechanics

There is currently no icon indicating that the Pendulum of Destruction buff is active, but players can check that the area of effect modifier on any area skill in the character screen changes periodically.

Because Pendulum of Destruction changes the radius of a player's auras, this will cause each aura's effects on allies to be reset and recalculated. In the case of players using the Discipline aura, this recalculation will cause allies affected by the Discipline aura to have their Energy Shield reset to the value it would be without the aura, after which it will recharge to the full value provided by the Discipline aura. This interaction does not affect the player who originally cast Discipline.


Version history

Version Changes
2.3.0
  • Added Every 10 seconds, gain 25% increased Radius of Area Skills for 4 seconds.
2.2.2
  • Fixed a bug where the Ascendancy skills [...], Pendulum of Destruction (Elementalist) [...] would not resume after you die and resume at a checkpoint.
2.2.0
  • Added to the game.