Lightbane Raiment: Difference between revisions

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{{legacy variant table row|1.0.0|{{c|mod|(80 to 100)% increased Armour and Energy Shield}} <br> {{c|mod|10% of Physical Damage Converted to Chaos Damage}} <br> {{c|mod|Reflects (10-20) Chaos Damage to Melee Attackers}} <br> 25% reduced Light Radius <br> {{c|mod|25% chance on Block to create Desecrated Ground}}}}
{{legacy variant table row|1.0.0|{{c|mod|(80 to 100)% increased Armour and Energy Shield}} <br> {{c|mod|10% of Physical Damage Converted to Chaos Damage}} <br> {{c|mod|Reflects (10-20) Chaos Damage to Melee Attackers}} <br> 25% reduced Light Radius <br> {{c|mod|25% chance on Block to create Desecrated Ground}}}}
|}
|}
==Gallery==
<gallery>
File:Lightbane Raiment_3D_1.png
File:Lightbane Raiment_3D_2.png
</gallery>


==Version history==
==Version history==

Revision as of 04:18, 26 July 2016

Lightbane Raiment
Ornate Ringmail
Armour: (407 to 444)
Energy Shield: (119 to 130)
Requires Level 47, 69 Str, 69 Int
(120 to 140)% increased Armour and Energy Shield
30% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
100% chance on Block to create Desecrated Ground
... And the Light faded and hope waned
Zahndethus cast aside his faith
and embraced the darkness.

Lightbane Raiment is a unique Ornate RingmailOrnate RingmailArmour: (259-298)
Energy Shield: (54-62)
Movement Speed: -5%
Requires Level 47, 69 Str, 69 Int
.

Vendor: 4Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 12Alteration ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.

Mechanics

Lightbane Raiment creates a patch of desecrated ground beneath the character when blocking. It has a radius of 16 and deals 75 chaos damage per second for 8 seconds.[a]

Supporter attribution

Lightbane Raiment is one of two unique items created by supporter Zahndethus. Its counterpart is Zahndethus' CassockZahndethus' Cassock
Sage's Robe
Energy Shield: (177-225)
Movement Speed: -3%
Requires Level 37, 104 IntAdds 1 to 40 Lightning Damage to Attacks
(125-150)% increased Energy Shield
+(40-50)% to Chaos Resistance
25% increased Light Radius
100% chance to create Consecrated Ground when you Block
Consecrated Ground regenerates 6% Life per second (Hidden)
Consecrated Ground has a radius of 18 (Hidden)
When dead men rise and darkness falls
Only faith can be your walls
Walls of Light, not of brick
Twice as strong and twice as thick
.[citation needed]

Legacy variants

Lightbane Raiment has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.0.0

(120 to 140)% increased Armour and Energy Shield
10% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
100% chance on Block to create Desecrated Ground

1.3.0

(120 to 140)% increased Armour and Energy Shield
10% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
50% chance on Block to create Desecrated Ground

1.0.0

(80 to 100)% increased Armour and Energy Shield
10% of Physical Damage Converted to Chaos Damage
Reflects (10-20) Chaos Damage to Melee Attackers
25% reduced Light Radius
25% chance on Block to create Desecrated Ground

Gallery

Version history

Version Changes
2.0.0
  • Physical to Chaos conversion Mod increased to 30%.
1.3.0
  • Chance to create Desecrated Ground on block has been increased from 50% to 100%.
1.0.0
  • increased Armour and Energy Shield, Chaos Damage reflected to melee attackers and the Chance to Create Desecrated Ground have all been increased.
0.11.2
  • Added 3D Art for the Lightbane Raiment.
0.10.8
  • Introduced to the game.

Notes

  1. These values were extracted from the game files and are valid as of version 1.1.2b.