Jagged Maul: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
>OmegaK2
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{{Item
<onlyinclude>{{#invoke:item|item
|rarity                          = Normal
| Name                = Jagged Maul
|name                            = Jagged Maul
| Size                = 2x4
|class                            = Two Hand Maces
| Rarity              = Normal
|size_x                          = 2
| Type                = Weapon
|size_y                          = 4
| Subtype              = Two Handed Mace
|drop_level                      = 22
| RequiredLevel        = 22
|tags                            = default, weapon, twohand, mace, two_hand_weapon
| RequiredStrength    = 77
|metadata_id                      = Metadata/Items/Weapons/TwoHandWeapons/TwoHandMaces/TwoHandMace5
| PhysicalDamage      = 24&ndash;45
|implicit1                        = StunDurationImplicitMace1
| CriticalStrikeChance = 5%
|required_level                  = 22
| AttacksPerSecond    = 1.25
|required_strength                = 77
| ImplicitMods        = 20% increased Stun Duration on Enemies
|critical_strike_chance          = 5
}}</onlyinclude>
|attack_speed                    = 1.25
 
|damage_min                      = 24
'''Jagged Maul''' is a [[two-handed mace]] base type.
|damage_max                      = 45
 
|range                            = 6
==Unique versions==
}}
* {{il|Quecholli}}
 
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryRow|2.0.0}}
* Damage and attack speed adjusted.
|}

Revision as of 01:26, 23 July 2016

Jagged MaulTwo Handed Mace
Physical Damage: 24–45
Critical Strike Chance: 5%
Attacks per Second: 1.25
Requires Level 22, 77 Str
20% increased Stun Duration on Enemies

Jagged Maul is a two-handed mace base type.

Unique versions

  • QuecholliQuecholli
    Jagged Maul
    Two Hand Mace
    Physical Damage: (57.6-64) to (133.2-148)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 1.3 metres
    Requires Level 22, 77 Str30% increased Stun Duration on Enemies+(25-50) to all Attributes
    (80-100)% increased Physical Damage
    Adds 5 to 25 Physical Damage
    Gain 10 Life per Enemy Killed
    Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage
    "The finest prosperity grows from the direst
    carnage. Such is the nature of progress."
    - Doryani of the Vaal

Version history

Version Changes
2.0.0
  • Damage and attack speed adjusted.