Jagged Maul: Difference between revisions

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m (Converting to more flexible templating. This may temporarily break some templates.)
>Lord joshi
m (Values uptdated. Version history added.)
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| RequiredLevel        = 22
| RequiredLevel        = 22
| RequiredStrength    = 77
| RequiredStrength    = 77
| PhysicalDamage      = 28–52
| PhysicalDamage      = 24–45
| CriticalStrikeChance = 5%
| CriticalStrikeChance = 5%
| AttacksPerSecond    = 1.20
| AttacksPerSecond    = 1.25
| ImplicitMods        = 20% increased Stun Duration on enemies
| ImplicitMods        = 20% increased Stun Duration on enemies
}}</onlyinclude>
}}</onlyinclude>
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==Uniques==
==Uniques==
* {{il|Quecholli}}
* {{il|Quecholli}}
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryRow|2.0.0}}
* Damage and attack speed adjusted.
|}

Revision as of 10:01, 12 July 2015

Spiked MaulTwo Handed Mace
Physical Damage: 24–45
Critical Strike Chance: 5%
Attacks per Second: 1.25
Requires Level 22, 77 Str
20% increased Stun Duration on enemies

Uniques

  • QuecholliQuecholli
    Jagged Maul
    Two Hand Mace
    Physical Damage: (57.6-64) to (133.2-148)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 1.3 metres
    Requires Level 22, 77 Str30% increased Stun Duration on Enemies+(25-50) to all Attributes
    (80-100)% increased Physical Damage
    Adds 5 to 25 Physical Damage
    Gain 10 Life per Enemy Killed
    Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage
    "The finest prosperity grows from the direst
    carnage. Such is the nature of progress."
    - Doryani of the Vaal

Version history

Version Changes
2.0.0
  • Damage and attack speed adjusted.