Helmet: Difference between revisions

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m (Converting to new templating)
>Vinifera7
(reworking inclusion method; changed section names and added descriptions)
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<includeonly>===[[Helmet#Armour Helmets (Strength)|Armour Helmets (Strength)]]===</includeonly><noinclude>==Armour Helmets ([[Strength]])==</noinclude>
==Heavy plate helmets==
{{item table|format=level str armour
Heavy plate helmets and burgonets require [[strength]] to equip and provide additional [[armour]] rating.
<onlyinclude>{{#ifeq:{{{section|str}}}|str|{{item table|format=level str armour
|Iron Hat
|Iron Hat
|Cone Helmet
|Cone Helmet
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|Royal Burgonet
|Royal Burgonet
|Eternal Burgonet
|Eternal Burgonet
}}
}}}}</onlyinclude>


<includeonly>===[[Helmet#Evasion Helmets (Dexterity)|Evasion Helmets (Dexterity)]]===</includeonly><noinclude>==Evasion Helmets ([[Dexterity]])==</noinclude>
==Leather and pelt headgear==
{{item table|format=level dex armour
Leather hoods, tricornes, and animal pelts require [[dexterity]] to equip and provide additional [[evasion]] rating.
<onlyinclude>{{#ifeq:{{{section|dex}}}|dex|{{item table|format=level dex armour
|Leather Cap
|Leather Cap
|Tricorne
|Tricorne
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|Sinner Tricorne
|Sinner Tricorne
|Lion Pelt
|Lion Pelt
}}
}}}}</onlyinclude>


<includeonly>===[[Helmet#Energy Shield Helmets (Intelligence)|Energy Shield Helmets (Intelligence)]]===</includeonly><noinclude>==Energy Shield Helmets ([[Intelligence]])==</noinclude>
==Circlets==
{{item table|format=level int armour
Circlets require [[intelligence]] to equip and provide additional [[energy shield]].
<onlyinclude>{{#ifeq:{{{section|int}}}|int|{{item table|format=level int armour
|Vine Circlet
|Vine Circlet
|Iron Circlet
|Iron Circlet
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|Mind Cage
|Mind Cage
|Hubris Circlet
|Hubris Circlet
}}
}}}}</onlyinclude>


<includeonly>===[[Helmet#Armour/Evasion Helmets (Strength/Dexterity)|Armour/Evasion Helmets (Strength/Dexterity)]]===</includeonly><noinclude>==Armour/Evasion Helmets ([[Strength]]/[[Dexterity]])==</noinclude>
==Bascinets and sallets==
{{item table|format=level str dex armour
Bascinets and sallets require a combination of [[strength]] and [[dexterity]] to equip and provide additional [[armour]] and [[evasion]] rating.
<onlyinclude>{{#ifeq:{{{section|str-dex}}}|str-dex|{{item table|format=level str dex armour
|Battered Helm
|Battered Helm
|Sallet
|Sallet
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|Pig Faced Bascinet
|Pig Faced Bascinet
|Nightmare Bascinet
|Nightmare Bascinet
}}
}}}}</onlyinclude>


<includeonly>===[[Helmet#Armour/Energy Shield Helmets (Strength/Intelligence)|Armour/Energy Shield Helmets (Strength/Intelligence)]]===</includeonly><noinclude>==Armour/Energy Shield Helmets ([[Strength]]/[[Intelligence]])==</noinclude>
==Chainmail helmets==
{{item table|format=level str int armour
Chainmail helmets and crowns require a combination of [[strength]] and [[intelligence]] to equip and provide additional [[armour]] rating and [[energy shield]].
<onlyinclude>{{#ifeq:{{{section|str-int}}}|str-int|{{item table|format=level str int armour
|Rusted Coif
|Rusted Coif
|Soldier Helmet
|Soldier Helmet
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|Prophet Crown
|Prophet Crown
|Praetor Crown
|Praetor Crown
}}
}}}}</onlyinclude>


<includeonly>===[[Helmet#Energy Shield/Evasion Helmets (Dexterity/Intelligence)|Energy Shield/Evasion Helmets (Dexterity/Intelligence)]]===</includeonly><noinclude>==Energy Shield/Evasion Helmets ([[Dexterity]]/[[Intelligence]])==</noinclude>
==Masks==
{{item table|format=level dex int armour
Masks require a combination of [[dexterity]] and [[intelligence]] to equip and provide additional [[evasion]] rating and [[energy shield]].
<onlyinclude>{{#ifeq:{{{section|dex-int}}}|dex-int|{{item table|format=level dex int armour
|Scare Mask
|Scare Mask
|Plague Mask
|Plague Mask
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|Vaal Mask
|Vaal Mask
|Deicide Mask
|Deicide Mask
}}
}}}}</onlyinclude>


<includeonly>===[[Helmet#Other Helmets|Other Helmets]]===</includeonly><noinclude>==Other Helmets==</noinclude>
==Other headgear==
[[Demigod's Triumph]] is a 'Golden Wreath'. There are no normal, magic or rare items of this type.  
[[Demigod's Triumph]] is a 'Golden Wreath'. There are no normal, magic or rare items of this type.


<noinclude>[[Category:Helmets| ]]</noinclude>
[[Category:Helmets| ]]

Revision as of 02:48, 18 October 2013

Heavy plate helmets

Heavy plate helmets and burgonets require strength to equip and provide additional armour rating. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Leather and pelt headgear

Leather hoods, tricornes, and animal pelts require dexterity to equip and provide additional evasion rating. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Circlets

Circlets require intelligence to equip and provide additional energy shield. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Bascinets and sallets

Bascinets and sallets require a combination of strength and dexterity to equip and provide additional armour and evasion rating. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Chainmail helmets

Chainmail helmets and crowns require a combination of strength and intelligence to equip and provide additional armour rating and energy shield. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Masks

Masks require a combination of dexterity and intelligence to equip and provide additional evasion rating and energy shield. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Other headgear

Demigod's Triumph is a 'Golden Wreath'. There are no normal, magic or rare items of this type.