Hall of Lords: Difference between revisions

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(fix 3.10 change. command out the mod as it seems does not match the description but i need pypoe to verify .)
>Neokowloon
(probably [[Modifier:IncursionMonsterMagicPacks2 instead of Modifier:IncursionTempleAttackCastSpeed2)
Line 7: Line 7:
|upgrade_room_id        = QueensChambersIII
|upgrade_room_id        = QueensChambersIII
|icon                    = QueensChambers2
|icon                    = QueensChambers2
|modifier_ids            = <!-- IncursionTempleAttackCastSpeed2 -->
|modifier_ids            = IncursionMonsterMagicPacks2
|architect_metadata_id  = Metadata/Monsters/VaalArchitect/VaalArchitect6
|architect_metadata_id  = Metadata/Monsters/VaalArchitect/VaalArchitect6
|architect_name          = Xipocado, Royal Architect
|architect_name          = Xipocado, Royal Architect

Revision as of 14:58, 26 May 2021

Hall of Lords
IdQueensChambersII
Tier2
Upgrades toThrone of Atziri
ArchitectXipocado, Royal Architect
Increases the number of magic monsters throughout the Temple.
20% more Magic Monsters
From on high they send countless to die.

Hall of Lords is a level 2 incursion room. It upgrades from Royal Meeting Room and to Throne of Atziri.

Version history

Version Changes
3.10.0
  • The Royal Meeting Room and its higher tiers now add more Magic monsters to the Temple.
3.5.0
  • Introduced to the game as core mechanics
3.3.0
  • Introduced to the game as league mechanics

ru:Покои владык