Hall of Champions: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Incursion room updater)
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{{Incursion room
{{Incursion room
|id                      = WeaponRoomIII
|id                      = LegionI
|name                    = Hall of Champions
|name                    = Hall of Champions
|description            = Increases monster damage throughout the Temple.<br />Contains chests full of weapons.
|description            = Contains a Timeless Monolith.
|flavour_text            = Blood spills for cheap thrills.
|flavour_text            = Fought and died for cowards that hide.
|tier                    = 3
|tier                    = 1
|icon                    = WeaponRoom3
|upgrade_room_id        = LegionII
|modifier_ids            = IncursionMonsterDamageMap3
|icon                    = LegionRoom
|architect_metadata_id  = Metadata/Monsters/VaalArchitect/VaalArchitect11
|architect_metadata_id  = Metadata/Monsters/VaalArchitect/VaalArchitect25
|architect_name          = Ticaba, Architect of the Arena
|architect_name          = Opiloti, Architect of Strife
}}
}}
{{PAGENAME}} is an [[incursion room]]. It was upgraded from [[Arena of Valour]], itself was upgraded from [[Sparring Room]].
{{PAGENAME}} is an [[incursion room]]. It was upgraded from [[Arena of Valour]], itself was upgraded from [[Sparring Room]].

Revision as of 21:43, 6 September 2019

Hall of Champions
IdLegionI
Tier1
Upgrades toHall of Heroes
ArchitectOpiloti, Architect of Strife
Contains a Timeless Monolith.
Fought and died for cowards that hide.

Hall of Champions is an incursion room. It was upgraded from Arena of Valour, itself was upgraded from Sparring Room.


Version history

Version Changes
3.5.0
  • Introduced to the game as core mechanics.
  • (undocumented) Tier 3 Accuracy of the Crafting Bench modifier can be unlocked from the Hall of Champions
3.2.0
  • Introduced to the game as league mechanics.

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