Gloomfang: Difference between revisions

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The modifier {{c|mod|Projectiles gain (15-20)% of Non-Chaos Damage as extra [[Chaos Damage]] per Chain}} increases the damage output as the projectile chains, with each following enemy hit harder than the previous one.  Note that this is the opposite behavior of the [[Deadeye]] ascendency node [[Ricochet]], which applies the strongest hit to the first enemy it makes contact with.
The modifier {{c|mod|Projectiles gain (15-20)% of Non-Chaos Damage as extra [[Chaos Damage]] per Chain}} increases the damage output as the projectile chains, with each following enemy hit harder than the previous one.  Note that this is the opposite behavior of the [[Deadeye]] ascendency node [[Ricochet]], which applies the strongest hit to the first enemy it makes contact with.
==Drop restrictions==
{{PAGENAME}} can only drop from [[The Purifier]]. It cannot be {{il|Orb of Chance|chanced}}.


==Version history==
==Version history==

Revision as of 16:45, 22 March 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Gloomfang is a unique Blue Pearl AmuletBlue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate.

Mechanics

Chaos Inoculation leads to your character committing suicide when hitting enemies, unless you have enough Life Gained on Hit to make up for the life loss.

The modifier Projectiles gain (15-20)% of Non-Chaos Damage as extra Chaos Damage per Chain increases the damage output as the projectile chains, with each following enemy hit harder than the previous one. Note that this is the opposite behavior of the Deadeye ascendency node Ricochet, which applies the strongest hit to the first enemy it makes contact with.

Drop restrictions

Gloomfang can only drop from The Purifier. It cannot be chancedOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it..

Version history

Version Changes
3.1.0
  • Introduced to the game.