Gloomfang: Difference between revisions
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>@DeletedUser41322516 m (→Mechanics: Clarified the wording.) |
>I3igpete (mechanics of chain) |
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== Mechanics == | == Mechanics == | ||
[[Chaos Inoculation]] leads to your character committing suicide when hitting enemies, unless you have enough [[Gain on hit|Life Gained on Hit]] to make up for the life loss. | [[Chaos Inoculation]] leads to your character committing suicide when hitting enemies, unless you have enough [[Gain on hit|Life Gained on Hit]] to make up for the life loss. | ||
The modifier "Projectiles gain (15-20)% of Non-Chaos Damage as extra [[Chaos Damage]] per Chain" increases the damage output as the projectile chains, with each following enemy being hit harder than the previous one. Note that this is the opposite behavior of the [[Deadeye]] ascendency node [[Ricochet]], which applies the strongest hit to the first enemy it makes contact with. | |||
==Version history== | ==Version history== |
Revision as of 20:45, 15 March 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Gloomfang is a unique Blue Pearl AmuletBlue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate.
Mechanics
Chaos Inoculation leads to your character committing suicide when hitting enemies, unless you have enough Life Gained on Hit to make up for the life loss.
The modifier "Projectiles gain (15-20)% of Non-Chaos Damage as extra Chaos Damage per Chain" increases the damage output as the projectile chains, with each following enemy being hit harder than the previous one. Note that this is the opposite behavior of the Deadeye ascendency node Ricochet, which applies the strongest hit to the first enemy it makes contact with.
Version history
Version | Changes |
---|---|
3.1.0 |
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