Assassin (Ascendant passive): Difference between revisions
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{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.13.0}} | {{Version history table row|3.13.0}} | ||
* No longer grants 40% chance to Poison on Hit, or 10% chance to gain Elusive on Kill. Now grants 10% chance to gain Elusive on Critical Strike. | * No longer grants 40% chance to Poison on Hit, or 10% chance to gain Elusive on Kill. | ||
* Now grants 10% chance to gain Elusive on Critical Strike. | |||
{{Version history table row|3.8.0}} | {{Version history table row|3.8.0}} | ||
* Now grants +0.75% to critical strike chance (from 1%). Now grants 10% chance to gain Elusive on kill. No longer grants 10% increased movement speed if you've killed recently. | * Now grants +0.75% to critical strike chance (from 1%). Now grants 10% chance to gain Elusive on kill. No longer grants 10% increased movement speed if you've killed recently. |
Revision as of 05:34, 27 February 2021
Assassin
Ascendancy Passive Skill
10% chance to gain a Power Charge on Critical Strike
+0.75% to Critical Strike Chance
Damage from your Critical Strikes cannot be Reflected
10% chance to gain Elusive on Critical Strike [1]
+0.75% to Critical Strike Chance
Damage from your Critical Strikes cannot be Reflected
10% chance to gain Elusive on Critical Strike [1]
Assassin is an Ascendancy passive skill for the Ascendant based on the Assassin Ascendancy Class.
This passive grants additional base critical strike chance, a chance to poison on hit, a chance to generate a power charge on critical strike, and causes critical strikes to unable to be reflected. It also grants a chance to gain Elusive on kill.
Version history
Version | Changes |
---|---|
3.13.0 |
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3.8.0 |
|
3.2.0 |
|
3.0.0 |
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2.2.0 |
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