War Bringer: Difference between revisions
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{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.11.0| | {{Version history table row|3.11.0| | ||
* | * War Bringer has been redesigned. It now causes Warcries to grant 10 Rage per 5 Power if you have less than 25 Rage, and causes them to sacrifice 10 Rage if you have at least 25 Rage. It also causes Exerted Attacks to deal 50% more Damage if a Warcry sacrificed Rage recently. | ||
*Old mods listed below: | |||
** {{c|mod|Recover 25% of Life and Mana when you use a Warcry}} | ** {{c|mod|Recover 25% of Life and Mana when you use a Warcry}} | ||
** {{c|mod|100% increased Warcry Cooldown Recovery Speed}} | ** {{c|mod|100% increased Warcry Cooldown Recovery Speed}} |
Revision as of 12:37, 30 August 2023
War Bringer
Ascendancy Notable Passive Skill
Warcries grant 10 Rage per 5 Power if you have less than 25 Rage
Warcries Sacrifice 10 Rage if you have at least 25 Rage
Exerted Attacks deal 50% more Attack Damage if a Warcry Sacrificed Rage Recently [1]
Warcries Sacrifice 10 Rage if you have at least 25 Rage
Exerted Attacks deal 50% more Attack Damage if a Warcry Sacrificed Rage Recently [1]
War Bringer is a notable Ascendancy passive skill for the Berserker. It grants Rage based on the amount of power of a warcry. If you have at least 25 Rage, it sacrifices that much Rage to make your exerted attacks deal more damage for 4 seconds.
Warcries are enhanced proportionate to the power of nearby enemies, calculated at the time they are cast. Normal monsters are counted as 1, magic monsters as 2, rare as 10, unique as 20, and players as 5.
Version history
Version | Changes |
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3.11.0 |
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3.8.0 |
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3.7.0 |
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3.2.0 |
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2.3.0 |
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2.2.0 |
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