Despot Axe: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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|physical_damage_min = 76 | |physical_damage_min = 76 | ||
|physical_damage_max = 103 | |physical_damage_max = 103 | ||
|range = | |range = 11 | ||
}} | }} | ||
'''Despot Axe''' is a [[two-handed axe]] base type. | '''Despot Axe''' is a [[two-handed axe]] base type. |
Revision as of 19:15, 2 December 2016
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. Despot Axe is a two-handed axe base type.
Unique version
KingmakerKingmaker
Despot AxeTwo Handed Axe
Physical Damage: (360-414) to (488-561.2)
Critical Strike Chance: (6.50-7.00)%
Attacks per Second: (1.50-1.57)
Weapon Range: 1.3 metresRequires Level 66, 140 Str, 86 Dex(300-360)% increased Physical Damage
(7-12)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Nearby Allies have 30% increased Item Rarity
Nearby Allies have Culling Strike
Insufficient Mana doesn't prevent your Melee Attacks
Nearby Allies have +50% to Critical Strike Multiplier
Nearby Allies have +10 FortificationA King and his people are linked together
like a soul and a beating heart.
Both can be severed by a same edge,
then forged anew.
Version history
Version | Changes |
---|---|
2.0.0 |
|