Despot Axe: Difference between revisions

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>BotK2
m (Bot: Adding <onlyinclude></onlyinclude>)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
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<onlyinclude></onlyinclude>
<onlyinclude></onlyinclude>
{{Item
<onlyinclude></onlyinclude>{{Item
|rarity                          = Normal
|rarity                          = Normal
|name                            = Despot Axe
|name                            = Despot Axe
Line 7: Line 7:
|size_y                          = 4
|size_y                          = 4
|drop_level                      = 66
|drop_level                      = 66
|drop_rarities                    = Normal, Magic, Rare, Unique
|tags                            = default, weapon, twohand, axe, two_hand_weapon
|tags                            = default, weapon, twohand, axe, two_hand_weapon
|metadata_id                      = Metadata/Items/Weapons/TwoHandWeapons/TwoHandAxes/TwoHandAxe18
|metadata_id                      = Metadata/Items/Weapons/TwoHandWeapons/TwoHandAxes/TwoHandAxe18
Line 14: Line 15:
|critical_strike_chance          = 5
|critical_strike_chance          = 5
|attack_speed                    = 1.3
|attack_speed                    = 1.3
|damage_min                      = 76
|physical_damage_min              = 76
|damage_max                      = 103
|physical_damage_max              = 103
|range                            = 7
|range                            = 7
}}
}}

Revision as of 22:11, 25 September 2016

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. Despot Axe is a two-handed axe base type.

Unique version

  • KingmakerKingmaker
    Despot Axe
    Two Handed Axe
    Physical Damage: (360-414) to (488-561.2)
    Critical Strike Chance: (6.50-7.00)%
    Attacks per Second: (1.50-1.57)
    Weapon Range: 1.3 metres
    Requires Level 66, 140 Str, 86 Dex(300-360)% increased Physical Damage
    (7-12)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    Nearby Allies have 30% increased Item Rarity
    Nearby Allies have Culling Strike
    Insufficient Mana doesn't prevent your Melee Attacks
    Nearby Allies have +50% to Critical Strike Multiplier
    Nearby Allies have +10 Fortification
    A King and his people are linked together
    like a soul and a beating heart.
    Both can be severed by a same edge,
    then forged anew.

Version history

Version Changes
2.0.0
  • Damage and attack speed adjusted.