Defy Pain: Difference between revisions

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==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.7.0}}
{{Version history table row|3.7.0}}
* Pain Reaver has moved and is now a standalone notable. It now grants 2% of attack damage leeched as life (from 1%), 2% of attack damage leeched as mana (from 1%), 25% increased attack speed if you've been hit recently, and 50% increased maximum total recovery per second from life leech if you've taken a savage hit recently. It no longer grants 2% of attack damage leeched as life and mana if you've killed recently.
* Pain Reaver has moved and is now a standalone notable. It now grants 2% of attack damage leeched as life (from 1%), 2% of attack damage leeched as mana (from 1%), 25% increased attack speed if you've been hit recently, and 50% increased maximum total recovery per second from life leech if you've taken a savage hit recently. It no longer grants 2% of attack damage leeched as life and mana if you've killed recently.
{{VersionHistoryRow|3.2.0}}
{{Version history table row|3.2.0}}
* Leech effects now only apply to Attack Damage.
* Leech effects now only apply to Attack Damage.
{{VersionHistoryRow|2.3.0}}
{{Version history table row|2.3.0}}
* Added {{c|mod|1% of Damage Leeched as Life}} and {{c|mod|1% of Damage Leeched as Mana}}.
* Added {{c|mod|1% of Damage Leeched as Life}} and {{c|mod|1% of Damage Leeched as Mana}}.
{{VersionHistoryRow|2.2.0}}
{{Version history table row|2.2.0}}
* Added to the game.
* Added to the game.
|}
|}

Revision as of 08:04, 11 November 2020

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Pain Reaver is a notable Ascendancy passive skill for the Berserker. It grants the user life and mana leech for attacks, grants attack speed if you were hit recently, and life recovery rate if you took a Savage Hit recently.

Version history

Version Changes
3.7.0
  • Pain Reaver has moved and is now a standalone notable. It now grants 2% of attack damage leeched as life (from 1%), 2% of attack damage leeched as mana (from 1%), 25% increased attack speed if you've been hit recently, and 50% increased maximum total recovery per second from life leech if you've taken a savage hit recently. It no longer grants 2% of attack damage leeched as life and mana if you've killed recently.
3.2.0
  • Leech effects now only apply to Attack Damage.
2.3.0
  • Added 1% of Damage Leeched as Life and 1% of Damage Leeched as Mana.
2.2.0
  • Added to the game.