Deal with the Bandits: Difference between revisions

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**Reward for siding with him is
**Reward for siding with him is
***NORMAL: '''permanent increase of +8% to all elemental [[Resistances|resistances]]''' (elemental resistance does not include chaos).
***NORMAL: '''permanent increase of +8% to all elemental [[Resistances|resistances]]''' (elemental resistance does not include chaos).
***CRUEL: '''permanent increase of +4% [[Attack Speed]]'''.
***CRUEL: '''permanent increase of +6% [[Attack Speed]]'''.
***MERCILESS: '''permanent +1 Maximum [[Frenzy Charge]]'''.
***MERCILESS: '''permanent +1 Maximum [[Frenzy Charge]]'''.
*'''[[Alira]]''': Located in [[The Western Forest]] (entrance located in [[River Crossings]] → [[Dark Forest]]).
*'''[[Alira]]''': Located in [[The Western Forest]] (entrance located in [[River Crossings]] → [[Dark Forest]]).

Revision as of 13:06, 9 March 2013

This quest is given to you by Eramir in the Forest Encampment after completing Through Sacred Ground. There are three different bandit leaders which you can either side with or kill in order to get different rewards.

No matter if you've sided with one of the bandit leader or if you've killed them all, completion of this quest will provide you with the quest item The Apex which you will use on the Dark Altar (entrance located in Pools and StreamsWaterfall CavesAncient Pyramid Level 1).

Rewards Table

For easy reference. All rewards are permanently applied to your character.

Difficulty Side with Kill all
Kraityn Alira Oak
Normal +8% to all elemental resistances +40 base Mana +40 base Life 1 passive skill point
Cruel +6% Attack Speed +4% Cast Speed +12% Physical Damage 1 passive skill point
Merciless +1 Max Frenzy Charge +1 Max Power Charge +1 Max Endurance Charge 1 passive skill point