Ice Prison: Difference between revisions
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:{{c|mod|Gain 25% of Physical Damage as Extra Cold Damage}} | :{{c|mod|Gain 25% of Physical Damage as Extra Cold Damage}} | ||
:{{c|mod|30% increased Cold Damage}} | :{{c|mod|30% increased Cold Damage}} | ||
:{{c|mod|+40% to Cold Resistance | :{{c|mod|+40% to Cold Resistance}} | ||
:{{c|mod|50% reduced effect of Cold Ailments.}} | :{{c|mod|50% reduced effect of Cold Ailments.}} | ||
:{{c|mod|25% additional Physical Damage Reduction}} | :{{c|mod|25% additional Physical Damage Reduction}} | ||
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:{{c|mod|Gain 25% of Physical Damage as Extra Cold Damage}} (down from 50%) | :{{c|mod|Gain 25% of Physical Damage as Extra Cold Damage}} (down from 50%) | ||
:{{c|mod|30% increased Cold Damage}} (down from 50%) | :{{c|mod|30% increased Cold Damage}} (down from 50%) | ||
:{{c|mod|+40% to Cold Resistance | :{{c|mod|+40% to Cold Resistance}} (down from 60%) | ||
:{{c|mod|Immune to Cold Ailments}} (unchanged) | :{{c|mod|Immune to Cold Ailments}} (unchanged) | ||
:{{c|mod|25% additional Physical Damage Reduction}} (unchanged) | :{{c|mod|25% additional Physical Damage Reduction}} (unchanged) |
Revision as of 08:30, 26 May 2022
Ice Prison is an archnemesis monster modifier. The monster with this mod will occasionally cast a Frost WallFrost WallSpell, Duration, Cold
Level: (1-20)
Cost: (9-33) Mana
Cooldown Time: 3.00 sec
Can Store 3 Use(s)
Cast Time: 0.50 secRequires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Deals (8-462) to (12-693) Cold Damage
Base duration is (3.00-4.90) seconds
0.15 seconds between appearance of Wall sections
Wall will be (2.8-5.6) meters long
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Nova to trap the player's character. But unlike map boss that use similar circular wall skill, such as Winterfang and Burtok, Conjurer of Bones, the Frost Wall from the Ice Prison will have an opening instead of completely surrounding the player's character, similar to Sirus' Maze skill. However, the opening may still be blocked by terrain.
The mod also grants the monster the following (as of 3.18.0d patch):[1][2]
- 50% of Physical Damage Converted to Cold Damage
- Gain 25% of Physical Damage as Extra Cold Damage
- 30% increased Cold Damage
- +40% to Cold Resistance
- 50% reduced effect of Cold Ailments.
- 25% additional Physical Damage Reduction
Gallery
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an encounter with Ice Prison modded monster in Azurite Mine
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Monster with this mod will have a special visual aura effect
Version history
Version | Changes |
---|---|
3.18.0d |
|
3.18.0 |
|
3.17.0 |
|
References
- ↑ 1.0 1.1 Chris (May 15, 2022). "What's Next for Archnemesis Modifiers - Part 3 (and list of modifiers)". Official Path of Exile Forums. Retrieved May 15, 2022.
- ↑ Version 3.18.0d patch notes
- ↑ Based on historical data at Modifier:MonsterArchnemesisGlacialCage