Taunt: Difference between revisions
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>Illviljan |
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==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|2.4.1}} | |||
* [[The Shaper]] can no longer be [[Taunt]]ed. | |||
* [[The Guardians of the Void]] can no longer be permanently [[taunt]]ed. They can only be taunted every so often. | |||
{{VersionHistoryRow|2.3.0}} | {{VersionHistoryRow|2.3.0}} | ||
*Taunted enemies now have an effect to indicate they are taunted. | *Taunted enemies now have an effect to indicate they are taunted. |
Revision as of 14:36, 17 October 2016
Taunts cause an affected enemy to focus aggro – spells, attacks and movement – on the character that inflicted it for 3 seconds. Taunted enemies deal 10% less damage to targets that aren't the source of the taunt (including in PvP).[1]
Taunt effects can't be overwritten by other taunt effects unless it's player's own taunt. Where multiple players are taunting, the first person to taunt gets the effect.[1]
Skills
All Warcry skills cause the user to taunt nearby enemies to attack them:
- Module Error: Too many skills found with q_where = skill.active_skill_name="Abyssal Cry". Please choose only one of the following ids:
EssenceAbyssalCry - (50-100)% increased Taunt Duration, Base duration is 4.00 seconds, (12-28)% reduced Movement Speed, Damage cannot be Reflected, (0.6-0.94)% reduced Movement Speed per Nearby Enemy, Explosion deals Chaos Damage equal to 1% of the Monster's maximum Life (page)
WbAbyssalCry - Base duration is 4.00 seconds, (12-28)% reduced Movement Speed, (0.6-0.94)% reduced Movement Speed per Nearby Enemy, Explosion deals Chaos Damage equal to 1% of the Monster's maximum Life (page) - Module Error: Too many skills found with q_where = skill.active_skill_name="Enduring Cry". Please choose only one of the following ids:
MonsterEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page)
ExileEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page) - Rallying Cry
There are also non-player characters that can taunt enemies:
- Decoy Totem
- Summon Stone Golem (slam attack)
Passive skills
These passive skills are related to taunt: Template:Ascendancy passive table
Unique items
The following unique items related to taunt: #invoke: Item table
Version history
Version | Changes |
---|---|
2.4.1 |
|
2.3.0 |
|
References
- ↑ 1.0 1.1 Qarl (May 26, 2016). "Development Manifesto: 2.3.0 Balance". Official Path of Exile Forums. Retrieved May 26, 2016.
- ↑ Mark (June 9, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved June 9, 2016.