Powerful Precision: Difference between revisions

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* Attack Projectiles Return to You after hitting targets
* Attack Projectiles Return to You after hitting targets
* Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther
* Projectiles have 100% increase Critical Strike Chance against Targets they Pierce
* Projectile Critical Strike Chance increased by Arrow Pierce Chance
* Projectiles Pierce all nearby Targets
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'''Powerful Precision''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]]. It grants [[projectile]]s fired by the player 100% chance to [[pierce]], losing this chance as it travels further. It also grants increased [[critical strike chance]] for projectiles based on arrow pierce chance and causes attack projectiles to return to you after hitting enemies.
'''Powerful Precision''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]]. It grants [[projectile]]s to always [[pierce]] nearby enemies and grants increased [[critical strike chance]] on projectiles that pierce. It also causes attack projectiles to return to you after hitting enemies.
 
==Mechanics==
Powerful Precision grants 100% chance to pierce for the first 10 [[distance|distance units]] of a projectile's travel, after which the pierce chance decreases linearly down to 0% at 120 distance units.<ref name="Mechanics"/>


==Version history==
==Version history==
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* Added to the game.
* Added to the game.
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==References==
{{reflist|refs=
<ref name="Mechanics">{{cite web|author=Mark_GGG|date=June 9, 2016|title=Mechanics Question thread|url=https://www.pathofexile.com/forum/view-thread/1676002|publisher=Official Path of Exile Forums|accessdate=June 14, 2016}}</ref>
}}

Revision as of 14:36, 8 August 2017

Template:Passive

Powerful Precision is a notable Ascendancy passive skill for the Deadeye. It grants projectiles to always pierce nearby enemies and grants increased critical strike chance on projectiles that pierce. It also causes attack projectiles to return to you after hitting enemies.

Version history

Version Changes
3.0.0
  • Skill now grants Projectiles Pierce Nearby Enemies, and 100% increased Critical Strike Chance for Piercing Projectiles.
  • It no longer grants chance to Pierce that slowly drops based on the distance the Projectiles travel, or increased Projectile Critical Strike Chance based on Arrow Pierce Chance.
2.3.0
  • Added Attack Projectiles Return to You after hitting targets.
2.2.0
  • Added to the game.