Impact: Difference between revisions

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==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.7.0}}
{{Version history table row|3.7.0}}
* No longer grants melee splash to single-target melee attacks (because they aren't a thing anymore), or 20% increased area of effect. Now grants 50% increased global accuracy rating, +2 to melee weapon and unarmed attack range, and 5% increased area of effect per enemy killed recently, up to 50%. Also grants 15% more melee damage based on proximity.
* No longer grants melee splash to single-target melee attacks (because they aren't a thing anymore), or 20% increased area of effect. Now grants 50% increased global accuracy rating, +2 to melee weapon and unarmed attack range, and 5% increased area of effect per enemy killed recently, up to 50%. Also grants 15% more melee damage based on proximity.
{{VersionHistoryRow|3.2.0}}
{{Version history table row|3.2.0}}
* Removed {{c|mod|50% less Damage to surrounding targets}}. (Splash damage now deals full damage)
* Removed {{c|mod|50% less Damage to surrounding targets}}. (Splash damage now deals full damage)
{{VersionHistoryRow|2.6.0}}
{{Version history table row|2.6.0}}
* [[Impact]] ([[Slayer]]) now grants 20% increased area of effect.
* Impact ([[Slayer]]) now grants 20% increased area of effect.
{{VersionHistoryRow|2.4.0}}
{{Version history table row|2.4.0}}
* Impact now grants 10% increased area of effect (down from 15%).  
* Impact now grants 10% increased area of effect (down from 15%).  
{{VersionHistoryRow|2.2.0}}
{{Version history table row|2.2.0}}
* Added to the game.
* Added to the game.
|}
|}

Revision as of 07:48, 11 November 2020

Impact
Ascendancy Notable Passive Skill
5% increased Area of Effect per Enemy killed recently, up to 50%
+0.4 metres to Melee Strike Range
50% increased Global Accuracy Rating
Deal up to 15% more Melee Damage to Enemies, based on proximity [1]

Impact is a notable Ascendancy passive skill for the Slayer that grants increased global accuracy rating, additional melee attack range, and increased area of effect per enemy killed recently. It also grants your melee attacks more damage the closer you are to an enemy.

Version history

Version Changes
3.7.0
  • No longer grants melee splash to single-target melee attacks (because they aren't a thing anymore), or 20% increased area of effect. Now grants 50% increased global accuracy rating, +2 to melee weapon and unarmed attack range, and 5% increased area of effect per enemy killed recently, up to 50%. Also grants 15% more melee damage based on proximity.
3.2.0
  • Removed 50% less Damage to surrounding targets. (Splash damage now deals full damage)
2.6.0
  • Impact (Slayer) now grants 20% increased area of effect.
2.4.0
  • Impact now grants 10% increased area of effect (down from 15%).
2.2.0
  • Added to the game.