Body armour: Difference between revisions
>Twitticles mNo edit summary |
>94Connor949-gpuser m (→Passive Skills) |
||
Line 134: | Line 134: | ||
==Passive Skills== | ==Passive Skills== | ||
The following [[passive skill]]s are related to body armour: | The following [[passive skill]]s are related to body armour: | ||
{{passive table | |||
| Art of the Gladiator | |||
}} | |||
{{ascendancy passive table | {{ascendancy passive table |
Revision as of 02:00, 28 June 2016
Body Armours and Shields have inherent Movement Speed penalties. In general, all STR and STR/INT Body Armours come with a '5% reduced Movement Speed' penalty and all other Body Armours have a '3% reduced Movement Speed' penalty.
Armour Chests (Strength)
Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Evasion Chests (Dexterity)
Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Energy Shield Chests (Intelligence)
Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Armour/Evasion Chests (Strength/Dexterity)
Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Armour/Energy Shield Chests (Strength/Intelligence)
Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Energy Shield/Evasion Chests (Dexterity/Intelligence)
Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Armour/Energy Shield/Evasion Chests (Strength/Intelligence/Dexterity)
Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Passive Skills
The following passive skills are related to body armour: