Holy Dominion: Difference between revisions

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{{Version history table row|3.16.0|
{{Version history table row|3.16.0|
*(Undocumented):
* {{Undocumented}}
**Now grants {{c|mod|24% increased Elemental Damage}} (up from 12%).
**Now grants {{c|mod|24% increased Elemental Damage}} (up from 12%).
**No longer grants {{c|mod|12% increased Physical Damage}}.
**No longer grants {{c|mod|12% increased Physical Damage}}.
}}
}}
{{Version history table row|3.11.0|
{{Version history table row|3.11.0|
*(Undocumented):
* {{Undocumented}}
**Now grants {{c|mod|10% chance to Freeze, Shock and Ignite}} (up from 5%).
**Now grants {{c|mod|10% chance to Freeze, Shock and Ignite}} (up from 5%).
}}
}}

Latest revision as of 06:06, 12 March 2023

Holy Dominion
Notable Passive Skill
24% increased Elemental Damage
+12% to all Elemental Resistances
10% chance to Freeze, Shock and Ignite [1]

Holy Dominion is a notable passive skill that grants increased elemental resistances, increased elemental damage and additional chance to freeze, shock, and ignite.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Azure OilAzure OilCrimson OilHoly Dominion
24% increased Elemental Damage
+12% to all Elemental Resistances
10% chance to Freeze, Shock and Ignite

Version history

Version Changes
3.16.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants 24% increased Elemental Damage (up from 12%).
    • No longer grants 12% increased Physical Damage.
3.11.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants 10% chance to Freeze, Shock and Ignite (up from 5%).
3.4.0
  • The Elementalist, Catalyse and Light of Divinity clusters have been merged into one unholy cluster. Small Spell Damage and Weapon Elemental Damage passives have been replaced with Elemental Damage passives.
  • Elementalist has been renamed Holy Dominion. In addition to +12% to all Elemental Resistances, 5% chance to Freeze, Shock and Ignite, and 12% increased Elemental Damage (up from 10%), it now grants 12% increased Global Physical Damage.
1.3.0
  • Added Elemental Resistances and chance to apply Status Ailments, reduced Elemental Damage from 12% to 10%, removed Intelligence.
1.1.0
  • Most spell damage, elemental damage and specific elemental damage passives have been improved.
Unknown
  • Introduced to the game.