Adamant: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.16.0|
*Now grants 25% increased Armour (increased from 20%)
*Now grants 25% increased Armour (increased from 20%)
*Now grants Guard Skills have 25% increased Duration
*Now grants Guard Skills have 25% increased Duration
*No longer grants +400 to Armour while affected by a Guard Skill Buff
*No longer grants +400 to Armour while affected by a Guard Skill Buff
{{Version history table row|3.15.0}}
}}
{{Version history table row|3.15.0|
* The Adamant Notable no longer grants "Regenerate 1.5% of Life per second while affected by a Guard Skill Buff". Now grants "Remove Bleeding when you use a Guard Skill" and "Remove Corrupted Blood when you use a Guard Skill".
* The Adamant Notable no longer grants "Regenerate 1.5% of Life per second while affected by a Guard Skill Buff". Now grants "Remove Bleeding when you use a Guard Skill" and "Remove Corrupted Blood when you use a Guard Skill".
{{Version history table row|3.11.0}}
}}
{{Version history table row|3.11.0|
* (Undocumented) Now grants "'''+400''' to Armour while affected by a Guard Skill Buff" (up from '''+250''') and "Regenerate '''1.5%''' of Life per second while affected by a Guard Skill Buff" (up from '''0.5%'''). No longer grants "10% chance when Hit for double Armour effect" or "Enemies have -5% to Total Physical Damage Reduction against your Hits".
* (Undocumented) Now grants "'''+400''' to Armour while affected by a Guard Skill Buff" (up from '''+250''') and "Regenerate '''1.5%''' of Life per second while affected by a Guard Skill Buff" (up from '''0.5%'''). No longer grants "10% chance when Hit for double Armour effect" or "Enemies have -5% to Total Physical Damage Reduction against your Hits".
{{Version history table row|3.9.0}}
}}
{{Version history table row|3.9.0|
* Added a new stat: -X% to Total Physical Damage Reduction from your Hits. This stat has been added to the following clusters: Ophidian Aim, Bladedancer, Splitting Strikes, Spinecruncher, Farsight, Claws of the Pride, Flaying, Master of Force, '''Adamant''', Inexorable, Martial Experience, Kinetic Impacts and Path of the Warrior
* Added a new stat: -X% to Total Physical Damage Reduction from your Hits. This stat has been added to the following clusters: Ophidian Aim, Bladedancer, Splitting Strikes, Spinecruncher, Farsight, Claws of the Pride, Flaying, Master of Force, '''Adamant''', Inexorable, Martial Experience, Kinetic Impacts and Path of the Warrior
{{Version history table row|3.7.0}}
}}
{{Version history table row|3.7.0|
* Introduced to the game
* Introduced to the game
}}
{{Version history table end}}
{{Version history table end}}

Revision as of 18:14, 24 July 2022

Adamant
Notable Passive Skill
25% increased Armour
Remove Bleeding when you use a Guard Skill
Remove Corrupted Blood when you use a Guard Skill
Guard Skills have 25% increased Duration [1]

Adamant is a notable passive skill that grants increased armour rating. It also grants increased Duration to guard skills and removes both Bleeding and Corrupted Blood upon using a Guard skill.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Azure OilViolet OilBlack OilAdamant
25% increased Armour
Remove Bleeding when you use a Guard Skill
Remove Corrupted Blood when you use a Guard Skill
Guard Skills have 25% increased Duration

Version history

Version Changes
3.16.0
  • Now grants 25% increased Armour (increased from 20%)
  • Now grants Guard Skills have 25% increased Duration
  • No longer grants +400 to Armour while affected by a Guard Skill Buff
3.15.0
  • The Adamant Notable no longer grants "Regenerate 1.5% of Life per second while affected by a Guard Skill Buff". Now grants "Remove Bleeding when you use a Guard Skill" and "Remove Corrupted Blood when you use a Guard Skill".
3.11.0
  • (Undocumented) Now grants "+400 to Armour while affected by a Guard Skill Buff" (up from +250) and "Regenerate 1.5% of Life per second while affected by a Guard Skill Buff" (up from 0.5%). No longer grants "10% chance when Hit for double Armour effect" or "Enemies have -5% to Total Physical Damage Reduction against your Hits".
3.9.0
  • Added a new stat: -X% to Total Physical Damage Reduction from your Hits. This stat has been added to the following clusters: Ophidian Aim, Bladedancer, Splitting Strikes, Spinecruncher, Farsight, Claws of the Pride, Flaying, Master of Force, Adamant, Inexorable, Martial Experience, Kinetic Impacts and Path of the Warrior
3.7.0
  • Introduced to the game