Pit Map is a older version of the Pit MapPit MapMap Level: 77 Map Tier: 10 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once., which belongs to the map series of Atlas of Worlds expansion .
The Arena ChampionThe Arena Champion10Map Map Tier:12The fight is the easy part. It's the years of training that'll kill you.
73
The GladiatorThe Gladiator5Nightmare BascinetThe thumb turns down and the crowd roars, they want death and the blood is yours.
55
The King's BladeThe King's Blade5Bloodthirsty Eternal Sword Item Level:66"To know for what you fight. To get up again when you've been struck down. To outmanoeuvre someone faster, trick someone smarter, crush someone stronger. That's what it takes to claim the crown." - Daresso, the King of Swords
60
Map variants
Item
Map Tier
Map Level
Map Series
Pit MapPit MapMap Level: 77 Map Tier: 10 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
Necropolis
Pit MapPit MapMap Level: 74 Map Tier: 7 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Ancestor
Pit MapPit MapMap Level: 73 Map Tier: 6 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
6
73
Crucible
Pit MapPit MapMap Level: 79 Map Tier: 12 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Sentinel
Pit MapPit MapMap Level: 69 Map Tier: 2 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Scourge
Pit MapPit MapMap Level: 71 Map Tier: 4 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Expedition
Pit MapPit MapMap Level: 83 Map Tier: 16 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Ritual
Pit MapPit MapMap Level: 82 Map Tier: 15 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Heist
Pit MapPit MapMap Level: 76 Map Tier: 9 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Harvest
Pit MapPit MapMap Level: 71 Map Tier: 4 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Delirium
Pit MapPit MapMap Level: 71 Map Tier: 4 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Metamorph
Pit MapPit MapMap Level: 75 Map Tier: 8 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
8
75
Blight
Pit MapPit MapMap Level: 75 Map Tier: 8 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
8
75
Legion
Pit MapPit MapMap Level: 73 Map Tier: 6 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
6
73
Synthesis
Pit MapPit MapMap Level: 77 Map Tier: 10 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
10
77
Betrayal
Pit MapPit MapMap Level: 78 Map Tier: 11 Guild Character: ×Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
11
78
War for the Atlas
Pit MapPit MapMap Level: 72 Map Tier: 5 Guild Character: UTravel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Atlas of Worlds
Shaped Pit MapShaped Pit MapMap Level: 77 Map Tier: 10 Guild Character: UTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
10
77
Atlas of Worlds
Pit MapPit MapMap Level: 68 Map Tier: 1 Guild Character: UTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
The following Maps have been removed from the Atlas: Alleyways, Arachnid Tomb, Barrows, Beach, Cells, Cold River, Courthouse, Dungeon, Excavation, Factory, Fungal Hollow, Geode, Graveyard, Haunted Mansion, Lava Lake, Leyline, Malformation, Mausoleum, Pen, Phantasmagoria, Pit, Primordial Blocks, Primordial Pool, Silo, Sulphur Vents, Sunken City, Terrace, Tower, and Waterways.
The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.