Ezomyte Spiked Shield: Difference between revisions

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|drop_level                              = 62
|drop_level                              = 62
|drop_rarities_ids                      = normal, magic, rare, unique
|drop_rarities_ids                      = normal, magic, rare, unique
|tags                                    = dex_int_armour, dex_int_shield, shield, armour, default
|tags                                    = dex_int_armour, dex_int_shield, top_tier_base_item_type, shield, armour, default
|metadata_id                            = Metadata/Items/Armours/Shields/ShieldDexInt11
|metadata_id                            = Metadata/Items/Armours/Shields/ShieldDexInt11
|implicit1                              = ChanceToDodgeSpellsImplicitShield1
|implicit1                              = ChanceToDodgeSpellsImplicitShield1
|purchase_cost_normal1_name              = Orb of Transmutation
|purchase_cost_normal1_amount            = 3
|purchase_cost_magic1_name              = Orb of Alteration
|purchase_cost_magic1_amount            = 4
|purchase_cost_rare1_name                = Chaos Orb
|purchase_cost_rare1_amount              = 3
|purchase_cost_unique1_name              = Chaos Orb
|purchase_cost_unique1_amount            = 8
|required_level                          = 62
|required_level                          = 62
|required_dexterity                      = 85
|required_dexterity                      = 85
|required_intelligence                  = 85
|required_intelligence                  = 85
|evasion                                = 181
|evasion_min                            = 181
|energy_shield                          = 35
|evasion_max                            = 209
|energy_shield_min                      = 37
|energy_shield_max                      = 43
|movement_speed                          = -3
|movement_speed                          = -3
|block                                  = 25
|block                                  = 25
Line 28: Line 22:


'''Ezomyte Spiked Shield''' is a [[shield]] base type. __NOTOC__
'''Ezomyte Spiked Shield''' is a [[shield]] base type. __NOTOC__
==Modifiers==
{{Main|List of modifiers for shields (dexterity/intelligence)}}


{{Item unique versions}}
{{Item unique versions}}
Line 37: Line 34:


{{legacy variant table header}}
{{legacy variant table header}}
{{legacy variant table row|3.0.0|{{c|mod|Reflects (151-180) Physical Damage to Melee Attackers}}}}
{{legacy variant table row|3.16.0|{{c|mod|+2% chance to Suppress Spell Damage}}
|}
}}
{{legacy variant table row|3.0.0|{{c|mod|Reflects (151-180) Physical Damage to Melee Attackers}}
}}
{{Legacy variant table end}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.0.0}}
{{Version history table row|3.16.0|
* Introduce "Spell Suppression" on Evasion items as well the Dexterity section of the Passive Skill Tree, which gives a chance to halve spell damage taken. The chance can be stacked up to 100%. Convert existing sources of Dodge and Spell Dodge to Spell Suppression or replace them with other bonuses.
}}
{{Version history table row|3.0.0|
'''The following changes CANNOT be obtained by rerolling the item's implicit with a [[Blessed Orb]] and will only appear on new versions of these items:'''
'''The following changes CANNOT be obtained by rerolling the item's implicit with a [[Blessed Orb]] and will only appear on new versions of these items:'''
* The implicits of hybrid Dexterity/Intelligence shields have been reworked. They now grant either Chance to Dodge Attacks or Chance to Dodge Spells.
* The implicits of hybrid Dexterity/Intelligence shields have been reworked. They now grant either Chance to Dodge Attacks or Chance to Dodge Spells.
{{Version history table row|1.3.0}}
}}
{{Version history table row|1.3.0|
*Block Chance has been reduced from 28% to 25%.
*Block Chance has been reduced from 28% to 25%.
|}
}}
{{Version history table end}}


[[ru:Колючий щит эзомита]]
[[ru:Колючий щит эзомита]]

Latest revision as of 04:03, 13 April 2024

Ezomyte Spiked ShieldChance to Block: 25%
Evasion: (181-209)
Energy Shield: (37-43)
Movement Speed: -3%
Requires Level 62, 85 Dex, 85 Int+3% chance to Suppress Spell Damage
Acquisition
Drop level: 62
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Shield
Metadata ID: Metadata/Items/Armours/Shields/ShieldDexInt11

Ezomyte Spiked Shield is a shield base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Ezomyte Spiked Shield has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.16.0

+2% chance to Suppress Spell Damage

3.0.0

Reflects (151-180) Physical Damage to Melee Attackers

Version history

Version Changes
3.16.0
  • Introduce "Spell Suppression" on Evasion items as well the Dexterity section of the Passive Skill Tree, which gives a chance to halve spell damage taken. The chance can be stacked up to 100%. Convert existing sources of Dodge and Spell Dodge to Spell Suppression or replace them with other bonuses.
3.0.0

The following changes CANNOT be obtained by rerolling the item's implicit with a Blessed Orb and will only appear on new versions of these items:

  • The implicits of hybrid Dexterity/Intelligence shields have been reworked. They now grant either Chance to Dodge Attacks or Chance to Dodge Spells.
1.3.0
  • Block Chance has been reduced from 28% to 25%.

ru:Колючий щит эзомита