Martial Experience: Difference between revisions

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>Neokowloon
(3.14 minor rewording change)
>Neokowloon
(3.14 minor rewording change)
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Revision as of 10:18, 27 June 2021

Martial Experience
Notable Passive Skill
30% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 30% increased Damage with Ailments
100% increased total Recovery per second from Life Leech
Overwhelm 12% Physical Damage Reduction [1]

Martial Experience is a notable passive skill that grants increased physical damage with two-handed melee weapons. It also grants additional physical attack damage leech and increased recovery from life leech, as well as reduced enemy physical damage reduction against hits.

Version history

Version Changes
3.14.0
  • The stats which limit the total rate of recovery per second from leech have been changed. Previously these limited any recovery based on what kind of leech it came from, but they now limit recovery from any leech based on what kind of recovery it is. This has no effect except in cases where one kind of leech applies a different kind of recovery. For example, the keystone Immortal Ambition makes life leech cause energy shield recovery instead of life recovery. Previously this was limited by 'Maximum total Recovery per second from Life Leech'. That recovery will now be limited by 'Maximum total Energy Shield Recovery from Leech'.
3.9.0
  • Added a new stat: -X% to Total Physical Damage Reduction from your Hits. This stat has been added to the following clusters: Ophidian Aim, Bladedancer, Splitting Strikes, Spinecruncher, Farsight, Claws of the Pride, Flaying, Master of Force, Adamant, Inexorable, Martial Experience, Kinetic Impacts and Path of the Warrior
3.0.0
  • Grants increased Ailment Damage instead of Accuracy
1.2.0
  • Many clusters throughout the tree now have new notables.