Fury Valve: Difference between revisions

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==Mechanics==
==Mechanics==
Causes the skill to fire one [[projectile]] that [[split]]s all extra projectiles from the spot that it [[hit]]s.
Causes the skill to fire its base number of [[projectile]](s) and [[split]]s based on number of additional projectiles from the spot that it [[hit]]s. Since 3.23, the wording for skills changed from granting additional projectiles to be a base number of projectiles. Source of additional projectiles that affect players are only on skill tree, skill gem quality and equipments.


{{il|Rain of Arrows}} will shoot one projectile and split zero arrows.
{{il|Rain of Arrows}} will shoot one projectile and split zero arrows.
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{{il|Scourge Arrow}} will split into additional projectiles, but all of the projectiles retain the maximum spore pod cap equal to channeling stages. The new projectiles cannot not create more total spore pods than the original arrow would have. For example, with five additional projectiles, if the original arrow has created one spore pod before hitting the monster, only four spore pods can be created by all of the split projectiles, and one of the new arrows will not spawn a pod.  
{{il|Scourge Arrow}} will split into additional projectiles, but all of the projectiles retain the maximum spore pod cap equal to channeling stages. The new projectiles cannot not create more total spore pods than the original arrow would have. For example, with five additional projectiles, if the original arrow has created one spore pod before hitting the monster, only four spore pods can be created by all of the split projectiles, and one of the new arrows will not spawn a pod.  
{{il|Power Siphon}} will no longer apply its own {{c|mod|Modifiers to number of Projectiles instead apply to number of targets fired at}}, prioritizing Fury Valve.<ref>https://www.youtube.com/watch?v=vRX2-C7lwek</ref>
{{il|Tornado Shot of Cloudburst}} Will split into additional projectiles however external sources such as "Bow attacks fire an additional arrow" from quivers will '''NOT''' count towards the number of splits. Gems such as {{il|Greater multiple Projectiles}} will function as normal, adding additional splits.


{{Item acquisition}}
{{Item acquisition}}
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}}
}}
{{Version history table end}}
{{Version history table end}}
==References==
{{reflist}}


{{Navbox Unique Items}}
{{Navbox Unique Items}}


[[ru:Вентиль гнева]]
[[ru:Вентиль гнева]]

Revision as of 11:13, 26 April 2024

Lua error in Module:Item2 at line 2599: No results found for item using search term "item_name_exact = Turquoise Amulet".

Fury Valve is a unique Module Error: No results found for item using search term "item_name = Turquoise Amulet".

Mechanics

Causes the skill to fire its base number of projectile(s) and splits based on number of additional projectiles from the spot that it hits. Since 3.23, the wording for skills changed from granting additional projectiles to be a base number of projectiles. Source of additional projectiles that affect players are only on skill tree, skill gem quality and equipments.

Module Error: No results found for item using search term "item_name = Rain of Arrows" will shoot one projectile and split zero arrows.

Module Error: No results found for item using search term "item_name = Spectral Throw" will split upon initially hitting the enemy, automatically targeting nearby enemies with its additional projectiles. Split projectiles then pierce as normal. This was a result of the new projectile modifier priority changing.

Module Error: No results found for item using search term "item_name = Volcanic Fissure" will always generate only one molten projectile upon reaching its target location, which does not split up further.

Module Error: No results found for item using search term "item_name = Scourge Arrow" will split into additional projectiles, but all of the projectiles retain the maximum spore pod cap equal to channeling stages. The new projectiles cannot not create more total spore pods than the original arrow would have. For example, with five additional projectiles, if the original arrow has created one spore pod before hitting the monster, only four spore pods can be created by all of the split projectiles, and one of the new arrows will not spawn a pod.

Module Error: No results found for item using search term "item_name = Power Siphon" will no longer apply its own Modifiers to number of Projectiles instead apply to number of targets fired at, prioritizing Fury Valve.[1]

Module Error: No results found for item using search term "item_name = Tornado Shot of Cloudburst" Will split into additional projectiles however external sources such as "Bow attacks fire an additional arrow" from quivers will NOT count towards the number of splits. Gems such as Module Error: No results found for item using search term "item_name = Greater multiple Projectiles" will function as normal, adding additional splits.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Version history

Version Changes
3.23.0
  • Metamorph has been removed from the core game.
  • Fury Valve has been added to the core drop pool
  • Fury Valve can now be chanced
3.9.0
  • Introduced to the game.

References

ru:Вентиль гнева