Modifier:CriticalBleedDotMultiplierUnique~~1~: Difference between revisions

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{{Mod
{{Mod
|id                              = CriticalBleedDotMultiplierUnique__1_
|id                              = CriticalBleedDotMultiplierUnique__1_
|mod_group                        = BleedingDamage
|mod_groups                      = BleedingDamage
|domain                          = 1
|domain                          = 1
|generation_type                  = 3
|generation_type                  = 3
|required_level                  = 1
|required_level                  = 1
|mod_type                        = CriticalBleedDotMultiplier
|mod_type                        = CriticalBleedDotMultiplier
|stat_text                        = +(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
|stat_text                        = +(30-40)% to Damage over Time Multiplier for Bleeding from [[Critical strike|Critical Strikes]]
|stat1_id                        = critical_bleeding_dot_multiplier_+
|stat1_id                        = critical_bleeding_dot_multiplier_+
|stat1_min                        = 30
|stat1_min                        = 30

Latest revision as of 05:55, 31 March 2024

Mod IDCriticalBleedDotMultiplierUnique__1_
Name
GroupsBleedingDamage
Mod typeCriticalBleedDotMultiplier
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
Effect+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Granted buff ID
Granted buff value
Granted skill
Tagsphysical_damage, bleed, damage, physical, attack, ailment
Tier Text
Stats
#Stat IDMinimumMaximum
1critical_bleeding_dot_multiplier_+3040
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
The correct title of this page is CriticalBleedDotMultiplierUnique__1_. It appears incorrectly here due to technical restrictions.


CriticalBleedDotMultiplierUnique__1_ is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
The Enmity DivineThe Enmity Divine
Imperial Staff
Staff
Physical Damage: (217-242) to (371-396)
Critical Strike Chance: (9.10-9.80)%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 66, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160-185) to (200-225) Physical Damage
(30-40)% increased Critical Strike Chance



The Yielding MortalityThe Yielding Mortality
Imperial Staff
Staff
Physical Damage: (217-242) to (371-396)
Critical Strike Chance: (9.10-9.80)%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 66, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Greater Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160-185) to (200-225) Physical Damage
(30-40)% increased Critical Strike Chance