Version 3.21.0b: Difference between revisions

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==Patch notes==
==Patch notes==
These are the official patch notes for '''version 3.21.0b''' released by Grinding Gear Games.<ref name="Patch Notes" />
These are the official patch notes for '''version 3.21.0b''' released by [[Grinding Gear Games]].<ref name="Patch Notes" />


{{blockquote top}}
{{blockquote top}}
This patch disables lower-tier [[Crucible]] Passives that have downsides from rolling, and contains updates to the Crucible Forge user interface, as well as a number of other improvements and bug fixes.
===Crucible League Changes===
* [[Crucible]] monsters now have much less [[damage reduction]], except when channeled to maximum difficulty.
* Crucible monsters now have less [[life]] at all levels, most notably in Part 2 of the campaign, and in low-tier Maps. In addition, Crucible Bosses have had their life further reduced by roughly 20%.
* Increased the amount of [[Crucible Passive Skill Tree]] experience gained from encounters, particularly for encounters that are not fully-channelled. This should result in smoother progression on the experience bar while channelling.
* Increased the drop rate of {{il|Igneous Geode|Igneous Geodes}}. Lower-tier Crucible monsters are now more likely to drop these. Note Geodes have a higher chance to drop in high-tier Maps, and their drop chance is affected by item quantity.
* Added a "Crucible Item" filter to the Miscellaneous filters section on the Path of Exile: Trade website.


==Crucible Changes==
===Other Fixes===
* Added an indicator to the Crucible Forge user interface which displays the relative difficulty for the amount of channelling you have done, and how close you are to fully-channelling the encounter.
* You can now dismiss the unclaimed [[Kirac's Vault Pass|Kirac's Vault]] rewards notification with right-click. The notification will reappear when you earn a new reward, or when you next login.
* Disabled most of the lower-tier Crucible Passives that have downsides on the initial skill from rolling. Initial skills with downsides are far less common and can generally only roll in the endgame. When an initial skill does come with a downside, the upside should outweigh the downside.
* Fixed a bug where explosives in the [[Olroth, Origin of the Fall]] encounter were not destroying crystals.
* The Crucible Passive that granted Weapon Elemental Damage and cannot Inflict Elemental Ailments can no longer roll.
* Unique Items obtained by selling an item with a Crucible Passive Tree now come with their own Crucible Passive Tree, with the first skill allocated.
* Crucible Passive Tree Skills that cause the item to sell for an additional Unique Item can no longer be transferred onto other unrelated Base Types by combining Crucible Passive Trees.
* Updated the explode visuals for the Crucible Passive Tree skill that causes Totems to Explode on Death to be more appropriate.
 
==General Improvements==
* The [[Caster Mastery|Caster Passive Skill Mastery]] which provides a chance to open nearby Chests when you Cast a Spell no longer opens Curio Displays in [[Heist]].
* The {{il|Heist Locker}} Hideout decoration is now unlocked when you first visit [[the Rogue Harbour]] in a League, rather than upon completing The Rogue Harbour quest.
* The "Flasks you Use apply to Linked Targets" modifier on the {{il|Ceinture of Benevolence}} Unique Belt has been re-enabled, it now only applies to Non-Unique Utility Flasks you Use. We've also enabled this Belt to drop again.
* Updated an [[Armour Mastery|Armour Passive Skill Mastery]] description to clarify it provides maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour (previously stated maximum Resistances).
* Updated the description of the Spreading Strength [[List of Crucible league challenges|Challenge]] to clarify it is completed upon fully allocating Crucible Passive Skill Trees on items with specific maximum depths.
* Improved the Crucible Forge and Crucible Passive Tree user interfaces for Controller Input mode.
 
==Bug Fixes==
* Fixed a bug where some Crucible Passives that allow you to sell the item in exchange for a Unique Item were instead rewarding a Rare Item.
* Fixed a bug where vendoring an item with a Crucible Passive Tree could interrupt expected [[vendor recipe]]s.
* Fixed a bug where Corrupted Items could not be combined at the [[Forge of the Titans]] in areas opened from {{il|Primordial Remnant|Primordial Remnants}}.
* Fixed a bug where the Forged Warrior Crucible Monster was dealing more damage than intended with their Geyser skill.
* Fixed some instances where the tooltip for Crucible passives which allocate a Passive Skill Tree Notable could extend off-screen.
* Fixed a bug where the "Armour from Equipped Body Armour is doubled" stat from the [[Juggernaut]]'s [[Unbreakable]] Ascendancy Passive Skill was incorrectly applying a 100% increase instead.
* Fixed a bug where the "Armour from Equipped Body Armour is doubled" stat was not doubling Evasion from your Body Armour when the [[Iron Reflexes]] Keystone Passive Skill was allocated.
* Fixed a bug where the "increased Armour against Projectiles" modifier did not interact correctly with sources of base Armour or other modifiers, including the Juggernaut's Unbreakable Ascendancy Passive Skill.
* Fixed a bug where {{il|Vaal Domination}} was not taking rarity into account when choosing which Sentinel to Ascend.
* Fixed a bug where the stat on Phantasmal {{il|Lightning Tendrils}} that causes stronger pulses to deal more Damage with Hits and Ailments was not functioning correctly.
* Fixed a bug where {{il|Explorer's Scouting Report|Explorer's Scouting Reports}} were not rerolling Kirac's Atlas Missions correctly.
* Fixed a bug where the [[Bestiary]] Blood Altar user interface would never load in Controller Input mode.
* Fixed a bug where dynamic culling for {{il|Rage Vortex}} was too aggressive.
* Fixed a bug where searching for Maps on the Bulk Item Exchange section of the Path of Exile: Trade website was not working correctly.
* Fixed a bug where skill effect microtransactions could not be applied to skills granted by unique items that do not have a skill gem.
* Fixed a bug where part of the [[Lithomancer's Body Armour]] was missing on all classes except the [[Witch]].
* Fixed a bug with the visuals of the {{il|Harlequin Portal Effect}} microtransaction.
* Fixed an instance crash.
* Fixed an instance crash.
* Fixed a client crash.
* Fixed a client crash.
Line 57: Line 31:
| author = Kieren_GGG
| author = Kieren_GGG
| date = April 11, 2023
| date = April 11, 2023
| title = 3.21.0b Patch Notes
| title = 3.21.0b Patch Notes (restartless)
| url = https://www.pathofexile.com/forum/view-thread/3366502
| url = https://www.pathofexile.com/forum/view-thread/3366502
| publisher = Official Path of Exile Forums
| publisher = Official Path of Exile Forums

Latest revision as of 22:47, 18 April 2023

Version History
3.21.0
April 7, 2023
3.21.0b
April 11, 2023
3.21.0c
April 12, 2023

Patch notes

These are the official patch notes for version 3.21.0b released by Grinding Gear Games.[1]

Crucible League Changes

  • Crucible monsters now have much less damage reduction, except when channeled to maximum difficulty.
  • Crucible monsters now have less life at all levels, most notably in Part 2 of the campaign, and in low-tier Maps. In addition, Crucible Bosses have had their life further reduced by roughly 20%.
  • Increased the amount of Crucible Passive Skill Tree experience gained from encounters, particularly for encounters that are not fully-channelled. This should result in smoother progression on the experience bar while channelling.
  • Increased the drop rate of Igneous GeodesIgneous GeodeDark as obsidian with a red-hot core,
    the geode hums with mysterious energy.
    Right click on this item to open it.
    . Lower-tier Crucible monsters are now more likely to drop these. Note Geodes have a higher chance to drop in high-tier Maps, and their drop chance is affected by item quantity.
  • Added a "Crucible Item" filter to the Miscellaneous filters section on the Path of Exile: Trade website.

Other Fixes

  • You can now dismiss the unclaimed Kirac's Vault rewards notification with right-click. The notification will reappear when you earn a new reward, or when you next login.
  • Fixed a bug where explosives in the Olroth, Origin of the Fall encounter were not destroying crystals.
  • Fixed an instance crash.
  • Fixed a client crash.

This patch was deployed without restarting the servers, so you will need to restart your client to receive the client changes.

References

  1. Kieren_GGG (April 11, 2023). "3.21.0b Patch Notes (restartless)". Official Path of Exile Forums. Retrieved April 11, 2023.