Version 3.21.0c

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Version History
3.21.0b
April 11, 2023
3.21.0c
April 12, 2023
3.21.1
May 3, 2023

Patch notes

These are the official patch notes for version 3.21.0c released by Grinding Gear Games.[1]

This patch disables lower-tier Crucible Passives that have downsides from rolling, and contains updates to the Crucible Forge user interface, as well as a number of other improvements and bug fixes.

Crucible Changes

  • Added an indicator to the Crucible Forge user interface which displays the relative difficulty for the amount of channelling you have done, and how close you are to fully-channelling the encounter.
  • Disabled most of the lower-tier Crucible Passives that have downsides on the initial skill from rolling. Initial skills with downsides are far less common and can generally only roll in the endgame. When an initial skill does come with a downside, the upside should outweigh the downside.
  • The Crucible Passive that granted Weapon Elemental Damage and cannot Inflict Elemental Ailments can no longer roll.
  • Unique Items obtained by selling an item with a Crucible Passive Tree now come with their own Crucible Passive Tree, with the first skill allocated.
  • Crucible Passive Tree Skills that cause the item to sell for an additional Unique Item can no longer be transferred onto other unrelated Base Types by combining Crucible Passive Trees.
  • Updated the explode visuals for the Crucible Passive Tree skill that causes Totems to Explode on Death to be more appropriate.

General Improvements

  • The Caster Passive Skill Mastery which provides a chance to open nearby Chests when you Cast a Spell no longer opens Curio Displays in Heist.
  • The Heist LockerHeist LockerHideout ItemCreates an object in your hideout Hideout decoration is now unlocked when you first visit the Rogue Harbour in a League, rather than upon completing The Rogue Harbour quest.
  • The "Flasks you Use apply to Linked Targets" modifier on the Ceinture of BenevolenceCeinture of Benevolence
    Cloth Belt
    Requires Level 40(15-25)% increased Stun and Block Recovery+(20-40) to Dexterity
    +(40-60) to maximum Mana
    (10-7)% reduced Flask Charges used
    Non-Unique Utility Flasks you Use apply to Linked Targets
    "Put your faith in me.
    Our god demands it."
    - High Templar Maxarius.
    Unique Belt has been re-enabled, it now only applies to Non-Unique Utility Flasks you Use. We've also enabled this Belt to drop again.
  • Updated an Armour Passive Skill Mastery description to clarify it provides maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour (previously stated maximum Resistances).
  • Updated the description of the Spreading Strength Challenge to clarify it is completed upon fully allocating Crucible Passive Skill Trees on items with specific maximum depths.
  • Improved the Crucible Forge and Crucible Passive Tree user interfaces for Controller Input mode.

Bug Fixes

  • Fixed a bug where some Crucible Passives that allow you to sell the item in exchange for a Unique Item were instead rewarding a Rare Item.
  • Fixed a bug where vendoring an item with a Crucible Passive Tree could interrupt expected vendor recipes.
  • Fixed a bug where Corrupted Items could not be combined at the Forge of the Titans in areas opened from Primordial RemnantsPrimordial RemnantContains a Forge that can Combine Crucible Passive Skill Trees, including on Unique and Corrupted ItemsUnmodifiableKalandra watched as the almighty titans fell,
    relegated to the innermost depths of the world,
    where horrific abominations awaited them.
    Open portals to The Forge of the Titans by using this item in a personal Map Device.
    .
  • Fixed a bug where the Forged Warrior Crucible Monster was dealing more damage than intended with their Geyser skill.
  • Fixed some instances where the tooltip for Crucible passives which allocate a Passive Skill Tree Notable could extend off-screen.
  • Fixed a bug where the "Armour from Equipped Body Armour is doubled" stat from the Juggernaut's Unbreakable Ascendancy Passive Skill was incorrectly applying a 100% increase instead.
  • Fixed a bug where the "Armour from Equipped Body Armour is doubled" stat was not doubling Evasion from your Body Armour when the Iron Reflexes Keystone Passive Skill was allocated.
  • Fixed a bug where the "increased Armour against Projectiles" modifier did not interact correctly with sources of base Armour or other modifiers, including the Juggernaut's Unbreakable Ascendancy Passive Skill.
  • Fixed a bug where Vaal DominationVaal DominationSpell, Minion, Duration, Vaal, Attack, Melee, Strike
    Level: (1-20)
    Souls Per Use: 30
    Can Store 3 Use(s)
    Soul Gain Prevention: 20 sec
    Cast Time: 0.50 sec
    Requires Level 28This spell causes one of your existing Sentinels of Dominance to Ascend, becoming more powerful, gaining new attacks, and overriding its duration, while maintaining its monster modifiers and other bonuses, including from support gems. If you cannot have more Ascended Sentinels of Dominance, an existing one will be refreshed instead.Base duration is 30.00 seconds
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Maximum 3 Ascended Sentinels of Dominance
    Ascended Sentinels do not count towards the regular limits
    Ascended Sentinels deal 200% more Damage
    Ascended Sentinels take 70% less Damage

    Additional Effects From 1-20% Quality:
    Minions have (2-40)% increased Cooldown Recovery Rate
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    was not taking rarity into account when choosing which Sentinel to Ascend.
  • Fixed a bug where the stat on Phantasmal Lightning TendrilsLightning TendrilsCritical, Spell, AoE, Lightning, Channelling
    Level: (1-20)
    Cost: (1-5) Mana
    Cast Time: 0.23 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 130%
    AoE Radius: 22
    While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.Deals (1-75) to (6-1420) Lightning Damage
    Releases a Stronger Pulse every 3 Pulses
    Stronger Pulses always Critically Strike
    Base radius is (2.4-3.1) metres

    Additional Effects From 1-20% Quality:
    +(2-40)% to Critical Strike Multiplier
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    that causes stronger pulses to deal more Damage with Hits and Ailments was not functioning correctly.
  • Fixed a bug where Explorer's Scouting ReportsExplorer's Scouting ReportStack Size: 20Reroll all of Kirac's Atlas Missions, using uncompleted non-Unique Maps where possibleRight click this item while viewing Kirac's Atlas Missions to use it. were not rerolling Kirac's Atlas Missions correctly.
  • Fixed a bug where the Bestiary Blood Altar user interface would never load in Controller Input mode.
  • Fixed a bug where dynamic culling for Rage VortexRage VortexAttack, AoE, Duration, Melee
    Level: (1-20)
    Cost: (25-46) Life
    Attack Speed: 70% of base
    Attack Damage: (40-62)% of base
    Effectiveness of Added Damage: (40-62)%
    Requires Level 28Spin with a sword or axe to deal damage in an area around you. Sacrifices some rage to send a ragestorm forward. While enemies are inside it, the ragestorm will slow its movement and repeatedly deal attack damage based on your attack speed.Base duration is 3.00 seconds
    Base radius is 1.8 metres
    Sacrifices 20% of Rage to create a Ragestorm, if you have at least 10 Rage
    Ragestorm deals 5% more Damage per 1 Rage Sacrificed
    Ragestorm has +0.1 metres to radius per 2 Rage sacrificed
    Ragestorm Hits 250% more Frequently
    Maximum 1 Ragestorm

    Additional Effects From 1-20% Quality:
    Sacrifices +(0.25-5)% of Rage when creating a Ragestorm
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    was too aggressive.
  • Fixed a bug where searching for Maps on the Bulk Item Exchange section of the Path of Exile: Trade website was not working correctly.
  • Fixed a bug where skill effect microtransactions could not be applied to skills granted by unique items that do not have a skill gem.
  • Fixed a bug where part of the Lithomancer's Body Armour was missing on all classes except the Witch.
  • Fixed a bug with the visuals of the Harlequin Portal EffectHarlequin Portal EffectPortalThis character's portals use the Harlequin Portal Effect. microtransaction.
  • Fixed an instance crash.
  • Fixed a client crash.

This patch was deployed without restarting the servers, so you will need to restart your client to receive the client changes.

Hotfixes

The following hotfixes were deployed after the 3.21.0c patch.

Hotfix 1

These are the patch notes for hotfix 1.[2]

  • Added a 100ms cooldown to the Twister Skill that is triggered when using the Saqawal's FlockSaqawal's Flock
    Silken Hood
    Evasion: (553-685)Requires Level 60, 138 DexTrigger Level 20 Twister when you gain Avian's Might or Avian's Flight
    (60-80)% increased Evasion Rating
    +(40-60) to maximum Life
    +(30-40)% to Lightning Resistance
    (10-15)% increased Movement Speed
    Though we are individual, we share the same plight.
    The First of the Sky teaches us that unity and selflessness, not division and greed, is what will carry us upwards.
    Unique Helmet.

While we generally try to avoid mid-league balance adjustments, this skill was causing unsustainable server load and frequent crashes. We have assessed the balance of the skill with this cooldown and have found that it is still very powerful. The build that is using this skill is still capable of triggering twice as many Twisters as it could pre-Crucible, and this number goes even higher with investment into cooldown recovery and Triggerbots.

Hotfix 2

These are the patch notes for hotfix 2.[3]

  • Fixed a bug where Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (55-64)% of base
    Effectiveness of Added Damage: (55-64)%
    Projectile Speed: 3260
    AoE Radius: 20
    Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second
    Base duration is 2.00 seconds
    Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
    +(0-0.6) metres to radius
    60% of Physical Damage Converted to Chaos Damage

    Additional Effects From 1-20% Quality:
    +(0.01-0.2) metres to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    was not spreading Caustic Ground or dealing chaos damage in an area on impact when it pierced enemies.
  • Fixed a bug where increases and reductions to ShrapnelShrapnel BallistaAttack, Projectile, Totem, Physical, Bow
    Level: (1-20)
    Cost: (5-11) Mana
    Attack Speed: 50% of base
    Attack Damage: (38-44)% of base
    Effectiveness of Added Damage: (38-44)%
    Requires Level 4Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Enemies can be hit by multiple arrows from the same attack. Requires a Bow.Totem lasts 8 seconds
    +(2-3) to maximum number of Summoned Ballista Totems
    (2-56) to (3-85) Added Attack Physical Damage
    Fires 3 Arrows
    Summons a Ballista Totem which uses this Skill

    Additional Effects From 1-20% Quality:
    (2-40)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Siege BallistaSiege BallistaAttack, Projectile, Totem, Bow
    Level: (1-20)
    Cost: (6-11) Mana
    Attack Speed: 50% of base
    Attack Damage: (100-145)% of base
    Effectiveness of Added Damage: (100-145)%
    Projectile Speed: 3260
    Requires Level 12Summons a ballista totem that attacks with piercing arrows. Requires a Bow.Arrows Pierce (6-9) additional Targets
    +(2-3) to maximum number of Summoned Totems
    Totem lasts 8 seconds
    Summons a Ballista Totem which uses this Skill

    Additional Effects From 1-20% Quality:
    (0.25-5)% increased Attack Speed per maximum Totem
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Attack Speed were applying twice.
  • Fixed a bug where completing Logbooks with at least 10 Remnants active would only grant credit towards the Expedition Excavation Challenge if the Logbook had an area level of 81 or higher.
  • Fixed a bug where you could not click and drag items into the Forge of the Titans or the Antique Furnace.
  • Fixed a bug where the client could freeze when interacting with the Forge of the Titans or the Antique Furnace in Controller Input mode.
  • Fixed an instance crash.

You will need to restart your client to receive the client changes in this patch.

Hotfix 3

These are the patch notes for hotfix 3.[4]

  • Fixed a bug with the Molten Master challenge conditions "While you are Delirious" and "While in a Corrupted Map with 8 Map Modifiers" not completing correctly.
  • Fixed a bug in Capture the Flag where the flag could sometimes not be interacted with.
  • Fixed a client crash.
  • Fixed 2 instance crashes.

Hotfix 4

These are the patch notes for hotfix 4.[5]

  • Combining Crucible Passive Trees when both trees have depth-two skills at matching positions can no longer result in a tree with only one skill.
  • Fixed a bug with the Cross Contamination challenge condition "Complete an Expedition encounter while you are Delirious" not completing correctly.
  • Fixed a bug where the Lighthouse MapLighthouse MapMap Level: 71
    Map Tier: 4
    Guild Character: F
    Fire ignites the sky.
    A signal to keep away.
    An invitation to invade.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Boss variants could not have their Souls captured using a Divine VesselDivine VesselUnique Boss deals 10% increased Damage
    Unique Boss has 10% increased Attack and Cast Speed
    Unique Boss has 10% increased Life
    Unique Boss has 20% increased Area of Effect
    Power is a curious thing.
    It can be contained, hidden, locked away,
    and yet it always breaks free.
    Can be used in a personal Map Device, allowing you to capture the Soul of the Map's Boss. The Vessel containing the captured Soul can be retrieved from the Map Device. You must be in the Map when the boss is defeated.
    .

Hotfix 5

These are the patch notes for hotfix 5.[6]

  • Added 448 more foiled Unique Item options that the Voidborn Reliquary can yield.
  • Fixed a bug where the Rage VortexRage VortexAttack, AoE, Duration, Melee
    Level: (1-20)
    Cost: (25-46) Life
    Attack Speed: 70% of base
    Attack Damage: (40-62)% of base
    Effectiveness of Added Damage: (40-62)%
    Requires Level 28Spin with a sword or axe to deal damage in an area around you. Sacrifices some rage to send a ragestorm forward. While enemies are inside it, the ragestorm will slow its movement and repeatedly deal attack damage based on your attack speed.Base duration is 3.00 seconds
    Base radius is 1.8 metres
    Sacrifices 20% of Rage to create a Ragestorm, if you have at least 10 Rage
    Ragestorm deals 5% more Damage per 1 Rage Sacrificed
    Ragestorm has +0.1 metres to radius per 2 Rage sacrificed
    Ragestorm Hits 250% more Frequently
    Maximum 1 Ragestorm

    Additional Effects From 1-20% Quality:
    Sacrifices +(0.25-5)% of Rage when creating a Ragestorm
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Skill effects were not adjusting to terrain height.
  • Fixed bug affecting some monster skills which could cause them to repeat on the server but not display in the client (notably the Vaal Fireball Spell Totem from Ungulath in Prisoner's Gate).
  • Fixed a bug in the Domain of Timeless Conflict Map where incorrect reward icons were displayed after killing reward monsters.
  • Fixed an instance crash.

Hotfix 6

These are the patch notes for hotfix 6.[7]

References

  1. Kieren_GGG (April 13, 2023). "3.21.0c Patch Notes (restartless)". Official Path of Exile Forums. Retrieved April 18, 2023.
  2. Kieren_GGG (April 14, 2023). "3.21.0c Hotfix". Official Path of Exile Forums. Retrieved April 18, 2023.
  3. Stacey_GGG (April 17, 2023). "3.21.0c Hotfix 2". Official Path of Exile Forums. Retrieved April 18, 2023.
  4. Kieren_GGG (April 18, 2023). "3.21.0c Hotfix 3". Official Path of Exile Forums. Retrieved April 27, 2023.
  5. Kieren_GGG (April 19, 2023). "3.21.0c Hotfix 4". Official Path of Exile Forums. Retrieved April 27, 2023.
  6. Kieren_GGG (April 25, 2023). "3.21.0c Hotfix 5". Official Path of Exile Forums. Retrieved April 27, 2023.
  7. Kieren_GGG (April 26, 2023). "3.21.0c Hotfix 6". Official Path of Exile Forums. Retrieved April 27, 2023.