Modifier:ItemBloodFootstepsUnique~~1: Difference between revisions

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{{Mod
{{Mod
|id                             = ItemBloodFootstepsUnique__1
|id                               = ItemBloodFootstepsUnique__1
|mod_group                       = ItemFootprints
|mod_groups                       = ItemFootprints
|domain                         = 1
|domain                           = 1
|generation_type                 = 3
|generation_type                 = 3
|required_level                 = 1
|required_level                   = 1
|mod_type                       = ItemBloodFootprints
|mod_type                         = ItemBloodFootprints
|stat_text                       = Gore Footprints
|stat_text                       = Gore Footprints
|stat1_id                       = blood_footprints_from_item
|stat1_id                         = blood_footprints_from_item
|stat1_min                       = 1
|stat1_min                       = 1
|stat1_max                       = 1
|stat1_max                       = 1
|sell_price1_name               = Alchemy Shard
|tags                            = green_herring
|sell_price1_amount             = 1
|sell_price1_name                 = Alchemy Shard
|sell_price1_amount               = 1
}}
}}

Latest revision as of 01:57, 6 December 2022

Mod IDItemBloodFootstepsUnique__1
Name
GroupsItemFootprints
Mod typeItemBloodFootprints
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
EffectGore Footprints
Granted buff ID
Granted buff value
Granted skill
Tagsgreen_herring
Tier Text
Stats
#Stat IDMinimumMaximum
1blood_footprints_from_item11
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
1Alchemy Shard
The correct title of this page is ItemBloodFootstepsUnique__1. It appears incorrectly here due to technical restrictions.


ItemBloodFootstepsUnique__1 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
The Red TrailThe Red Trail
Titan Greaves
Armour: (385-556)Requires Level 68, 120 Str(60-100)% increased Armour
+(60-100) to maximum Life
30% increased Movement Speed
10% additional Physical Damage Reduction while stationary
Gain a Frenzy Charge on Hit while Bleeding
50% chance to be inflicted with Bleeding when Hit by an Attack
Gore Footprints
We leave a trail, that we may know
where never we will return.