Map:Pit Map (Atlas of Worlds): Difference between revisions

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<onlyinclude>{{#invoke:item|item
{{Base item
| Name                = Pit Map
|rarity_id                              = normal
| Rarity              = Normal
|name                                    = Pit Map
| Type                = Map
|class_id                                = Map
| MapLevel            = 68
|size_x                                  = 1
| HelpText            = Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
|size_y                                  = 1
}}</onlyinclude>
|drop_level                              = 72
{{stub}}
|drop_rarities_ids                      = normal, magic, rare, unique
|tags                                    = low_tier_map, urban, map, default
|metadata_id                            = Metadata/Items/Maps/MapAtlasPit
|help_text                              = Travel to this Map by using it in a personal Map Device. Maps can only be used once.
|purchase_cost_normal1_name              = Orb of Chance
|purchase_cost_normal1_amount            = 3
|purchase_cost_magic1_name              = Orb of Chance
|purchase_cost_magic1_amount            = 4
|purchase_cost_rare1_name                = Orb of Chance
|purchase_cost_rare1_amount              = 5
|purchase_cost_unique1_name              = Chaos Orb
|purchase_cost_unique1_amount            = 10
|map_tier                                = 5
|map_guild_character                    = U
|map_area_id                            = MapAtlasPit
|map_series                              = Atlas of Worlds
|map_area_level                          = 72
|inventory_icon                          = Pit Map (Atlas of Worlds)
|drop_enabled                            = False
|release_version                        = 2.4.0
|removal_version  = 3.1.0
}}
'''Pit Map''' is a older version of the {{il|Pit Map}}, which belongs to the map series of ''Atlas of Worlds'' expansion .
{{Item acquisition}}
{{Area item drops|area_id=MapAtlasPit}}


'''Map Type''': Daresso's Dream
{{Map variants}}


'''Boss''': [[Tore, Towering Ancient]] - based on [[Barkhul]]
{{#lst:Pit Map|version history}}


'''Vendor''':  
[[Category:Arena tileset]]
* Three {{il|Pit Map|Pit Maps}} yield one {{il|Cemetery Map}}.
[[ru:Карта ямы (Атлас миров)]]
==Walkthroughs==
{{#ev:youtube|jSrT0bImUHg|300|left|}}
 
 
 
 
 
 
 
 
 
 
 
 
==Boss Video==
{{#ev:youtube|CX7GoEpwvIA|300|left|}}
 
 
 
 
 
 
 
 
 
 
 
 
 
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryRow|2.0.0}}
* Introduced to the game.
|}

Latest revision as of 13:34, 6 August 2022

Pit MapMap Level: 72
Map Tier: 5
Guild Character: U
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 72
Vendor Prices
Normal3x Orb of Chance
Magic4x Orb of Chance
Rare5x Orb of Chance
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapAtlasPit
Pit
Map area
No Waypoint
IdMapAtlasPit
Act11
Area level72
BossesOlof, Son of the Headsman
Area type tagsurban, swamp
Tagsmap, einharmaps, daresso_area, pitfight_area
The Shaper: Blood turns the soil to mud.

Pit Map is a older version of the Module Error: No results found for item using search term "item_name = Pit Map", which belongs to the map series of Atlas of Worlds expansion . Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Items found in this area

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions.

Map variants

Lua error in Module:Map_variants at line 63: No map found on page.


Version history

Version Changes
3.24.0
  • The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
3.23.0
  • The following Maps have been removed from the Atlas: Alleyways, Arachnid Tomb, Barrows, Beach, Cells, Cold River, Courthouse, Dungeon, Excavation, Factory, Fungal Hollow, Geode, Graveyard, Haunted Mansion, Lava Lake, Leyline, Malformation, Mausoleum, Pen, Phantasmagoria, Pit, Primordial Blocks, Primordial Pool, Silo, Sulphur Vents, Sunken City, Terrace, Tower, and Waterways.
3.21.0
  • The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
3.19.0
  • The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
3.18.0
  • The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
3.17.0
  • The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.0.0
  • Introduced to the game.

ru:Карта ямы (Атлас миров)