Modifier:LifeGainPerTargetUniqueOneHandSword1

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Mod IDLifeGainPerTargetUniqueOneHandSword1
Name
GroupsLifeGainPerTarget
Mod typeLifeGainPerTargetLocal
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
EffectGrants 2 Life per Enemy Hit
Granted buff ID
Granted buff value
Granted skill
Tagsresource, life, attack
Tier Text
Stats
#Stat IDMinimumMaximum
1local_life_gain_per_target22
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
1Alteration Shard

LifeGainPerTargetUniqueOneHandSword1 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
DreadbeakDreadbeak
Rusted Sword
One Handed Sword
Physical Damage: (130.5-142.5) to (198-208.5)
Critical Strike Chance: 5.00%
Attacks per Second: 1.71
Weapon Range: 1.1 metres
Requires Level 6140% increased Global Accuracy Rating100% increased Damage when on Low Life
50% increased Physical Damage
Adds (83-91) to (123-130) Physical Damage
10% increased Attack Speed
+(20-30) to maximum Life
Grants 2 Life per Enemy Hit
You have Onslaught while on Low Life
As death arrives, so too does instinct.
RedbeakRedbeak
Rusted Sword
One Handed Sword
Physical Damage: 9-22.5
Critical Strike Chance: 5.00%
Attacks per Second: 1.71
Weapon Range: 1.1 metres
40% increased Global Accuracy Rating100% increased Damage when on Low Life
50% increased Physical Damage
Adds 2 to 6 Physical Damage
10% increased Attack Speed
+(20-30) to maximum Life
Grants 2 Life per Enemy Hit
As battle calms, blood turns to rust.