Map:Shaped Ashen Wood Map (Atlas of Worlds)

From Path of Exile Wiki
Jump to navigation Jump to search
Shaped Ashen Wood MapMap Level: 79
Map Tier: 12
Guild Character: Æ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 79
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapAtlasDryWoodsShaped
Ashen Wood
Map area
No Waypoint
IdMapAtlasAshenWood
Act11
Area level74
BossesLord of the Ashen Arrow
Area type tagsforest
Tagsmap, einharmaps, fields_area, forest_map_area, archer_boss_area
The Shaper: Desperately reaching skyward and digging downwards. Sustenance is an eternal struggle.

Shaped Ashen Wood Map was a map made available by using Shaper's Orb (Tier 7) on the Ashen Wood MapAshen Wood MapMap Level: 74
Map Tier: 7
Guild Character: Æ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
entry in the Atlas of Worlds. Since version 3.1.0 the map became a legacy item; it was replaced by the shaped versions of Ashen Wood MapAshen Wood MapMap Level: 75
Map Tier: 8
Guild Character: K
Desperately reaching skyward
and digging downwards.
Sustenance is an
eternal struggle.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
The Pack LeaderThe Pack Leader6Alpha's HowlBecome the leader you were born to be.48

Item acquisition

Shaped Ashen Wood Map is drop disabled.

Unique versions

There are currently no unique items for this base item type.

Map variants

ItemMap
Tier
Map
Level
Map
Series
Shaped Ashen Wood MapShaped Ashen Wood MapMap Level: 79
Map Tier: 12
Guild Character: Æ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1279Atlas of Worlds

Version history

Version Changes
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Introduced to the game