King Harbinger
| King Harbinger | |
|---|---|
| Location | The Beachhead maps, or from |
| Modifier | Immune to Damage |
King Harbinger, also known as a Harbinger boss (encountered by allocating
First Wave) or Regal Harbinger (encountered through a Valdo's Map modifier), or its in-game name
, is a variant of Harbinger. It can be distinguished from normal Harbingers by its
capeHarbinger CloakArmour AttachmentAdds the Harbinger Cloak Back Attachment to any equipped body armour. and crown, and is visually larger than regular harbingers.
It is invulnerable to direct damage. However, killing monsters summoned by it and its spawned harbingers will damage the King Harbinger. It has more life than other harbingers and requires more waves of summons to be killed before it is defeated. It primarily summons additional Harbingers and attacks the player using damaging spells such as
Ball LightningBall LightningSpell, Projectile, AoE, Lightning
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Projectile Speed: 400
AoE Radius: 22Requires Level 28Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning Damage
Base radius is 1.8 metres
Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.
Another variant can also encountered as a mini-boss in The Beachhead and
Infused BeachheadInfused Beachhead
Harbinger MapMap Level: 83
Map Tier: 16
Item Quantity: +(80-120)%
Item Rarity: +(80-120)%100% more Monster Life
100% increased Monster Damage
Unique Boss drops an additional Harbinger Scroll
Area contains 20 additional Harbingers
Corrupted
Travel to this Map by using it in a personal Map Device. Maps can only be used once. maps (the Harbinger Portal is technically the map's boss). The two variants have different internal ids.[1][2] This version of King Harbinger summons monsters directly instead of summoning other Harbingers, and also uses various offensive spells such as
Ball LightningBall LightningSpell, Projectile, AoE, Lightning
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Projectile Speed: 400
AoE Radius: 22Requires Level 28Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning Damage
Base radius is 1.8 metres
Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, though it will prioritize summoning additional monsters if they are defeated quickly.
Version history
| Version | Changes |
|---|---|
| 3.14.0 |
|
| 3.0.0 |
|
