Damage taken as: Revision history

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15 April 2021

14 March 2021

12 February 2021

28 December 2020

28 September 2020

17 August 2020

9 June 2020

  • curprev 17:0417:04, 9 June 2020>Koervege2 11,874 bytes 0 The article wrongly described the mechanic as only working with hits. After realizing that there are some instances of the mechanic that specify hits and others that don't, I did some testing which indicated that, in fact, DoTs can be shifted (Divine flesh and Tempered by war are examples of this)
  • curprev 17:0417:04, 9 June 2020>Koervege2 11,874 bytes −16 The article wrongly described the mechanic as only working with hits. After realizing that there are some instances of the mechanic that specify hits and others that don't, I did some testing which indicated that, in fact, DoTs can be shifted (Divine flesh and Tempered by war are examples of this)

21 May 2020

2 May 2020

1 May 2020

14 April 2020

13 April 2020

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