Animate Weapon: Revision history

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8 November 2020

4 November 2020

2 November 2020

21 October 2020

  • curprev 05:1905:19, 21 October 2020>Killodoggy 74,584 bytes 0 →‎Interactions: I added an explanation for why one handed weapons are counted as being in the main hand and the bonuses that can apply from that.
  • curprev 05:1905:19, 21 October 2020>Killodoggy 74,584 bytes 0 →‎Interactions: I added an explanation for why one handed weapons are counted as being in the main hand and the bonuses that can apply from that.
  • curprev 05:1905:19, 21 October 2020>Killodoggy 74,584 bytes 0 →‎Interactions: I added an explanation for why one handed weapons are counted as being in the main hand and the bonuses that can apply from that.
  • curprev 05:1905:19, 21 October 2020>Killodoggy 74,584 bytes +210 →‎Interactions: I added an explanation for why one handed weapons are counted as being in the main hand and the bonuses that can apply from that.
  • curprev 05:0105:01, 21 October 2020>Killodoggy 74,374 bytes 0 →‎Interactions: After discovering multiple sources of ways to find identified items, I changed the text to focus more on loot filter and then afterwards display various options that work with the loot filter to summon strong minions. I changed the word dropped to identified since that is main focus of difference.
  • curprev 05:0105:01, 21 October 2020>Killodoggy 74,374 bytes 0 →‎Interactions: After discovering multiple sources of ways to find identified items, I changed the text to focus more on loot filter and then afterwards display various options that work with the loot filter to summon strong minions. I changed the word dropped to identified since that is main focus of difference.
  • curprev 05:0105:01, 21 October 2020>Killodoggy 74,374 bytes 0 →‎Interactions: After discovering multiple sources of ways to find identified items, I changed the text to focus more on loot filter and then afterwards display various options that work with the loot filter to summon strong minions. I changed the word dropped to identified since that is main focus of difference.
  • curprev 05:0105:01, 21 October 2020>Killodoggy 74,374 bytes +206 →‎Interactions: After discovering multiple sources of ways to find identified items, I changed the text to focus more on loot filter and then afterwards display various options that work with the loot filter to summon strong minions. I changed the word dropped to identified since that is main focus of difference.
  • curprev 04:3804:38, 21 October 2020>Killodoggy 74,168 bytes 0 →‎Skill functions and interactions: I separated skills functions and interactions into different subjects, because there is a lot of information for 1 subject and I plan on adding more. I added an explanation for cloak of tawm'r isley and loot filter making it easy to get stronger minions than normal. I changed the words "unique weapon" to "special benefits". Having a broader subject allowed me to add rare bonuses on top of unique ones.
  • curprev 04:3804:38, 21 October 2020>Killodoggy 74,168 bytes 0 →‎Skill functions and interactions: I separated skills functions and interactions into different subjects, because there is a lot of information for 1 subject and I plan on adding more. I added an explanation for cloak of tawm'r isley and loot filter making it easy to get stronger minions than normal. I changed the words "unique weapon" to "special benefits". Having a broader subject allowed me to add rare bonuses on top of unique ones.
  • curprev 04:3804:38, 21 October 2020>Killodoggy 74,168 bytes 0 →‎Skill functions and interactions: I separated skills functions and interactions into different subjects, because there is a lot of information for 1 subject and I plan on adding more. I added an explanation for cloak of tawm'r isley and loot filter making it easy to get stronger minions than normal. I changed the words "unique weapon" to "special benefits". Having a broader subject allowed me to add rare bonuses on top of unique ones.
  • curprev 04:3804:38, 21 October 2020>Killodoggy 74,168 bytes +310 →‎Skill functions and interactions: I separated skills functions and interactions into different subjects, because there is a lot of information for 1 subject and I plan on adding more. I added an explanation for cloak of tawm'r isley and loot filter making it easy to get stronger minions than normal. I changed the words "unique weapon" to "special benefits". Having a broader subject allowed me to add rare bonuses on top of unique ones.

18 October 2020

6 October 2020

5 October 2020

  • curprev 23:3623:36, 5 October 2020>Killodoggy 72,233 bytes 0 I removed the word melee from the definition, since it is now possible to use non-melee weapons in some cases. I added the word flying into the definition. I made the word flying a link to the page with related information. I removed all of the information talking about what flying minions can do. This information is all located on one page now to prevent the wiki from being full of unnecessary text. I removed the source information for flying minions and moved it over to the flying wiki page.
  • curprev 23:3623:36, 5 October 2020>Killodoggy 72,233 bytes 0 I removed the word melee from the definition, since it is now possible to use non-melee weapons in some cases. I added the word flying into the definition. I made the word flying a link to the page with related information. I removed all of the information talking about what flying minions can do. This information is all located on one page now to prevent the wiki from being full of unnecessary text. I removed the source information for flying minions and moved it over to the flying wiki page.
  • curprev 23:3623:36, 5 October 2020>Killodoggy 72,233 bytes 0 I removed the word melee from the definition, since it is now possible to use non-melee weapons in some cases. I added the word flying into the definition. I made the word flying a link to the page with related information. I removed all of the information talking about what flying minions can do. This information is all located on one page now to prevent the wiki from being full of unnecessary text. I removed the source information for flying minions and moved it over to the flying wiki page.
  • curprev 23:3623:36, 5 October 2020>Killodoggy 72,233 bytes −480 I removed the word melee from the definition, since it is now possible to use non-melee weapons in some cases. I added the word flying into the definition. I made the word flying a link to the page with related information. I removed all of the information talking about what flying minions can do. This information is all located on one page now to prevent the wiki from being full of unnecessary text. I removed the source information for flying minions and moved it over to the flying wiki page.

30 September 2020

29 September 2020

7 September 2020

15 April 2020

30 March 2020

22 March 2020

20 March 2020

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