Warcry

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Revision as of 00:44, 22 February 2016 by >ThemJohns
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Warcries are active skills that provide situational benefits to players and are typically aligned with melee characters, because they only affect nearby enemies and allies. Warcry skills naturally taunt enemies within their range to attack you instead of your allies, allowing one party member to act as a "tank". Warcry skills have greater effect the more enemies are nearby.

Warcries are not spells and therefore cannot be supported by support gems that specifically link with spells, such as Module Error: No skills found with q_where = skill.active_skill_name="Cast when Damage Taken".

All warcry skills share a cooldown of 4 seconds - no warcry skill can be cast while any others are on cooldown.

There are currently 3 warcries:

  • Module Error: Too many skills found with q_where = skill.active_skill_name="Abyssal Cry". Please choose only one of the following ids:
    EssenceAbyssalCry - (50-100)% increased Taunt Duration, Base duration is 4.00 seconds, (12-28)% reduced Movement Speed, Damage cannot be Reflected, (0.6-0.94)% reduced Movement Speed per Nearby Enemy, Explosion deals Chaos Damage equal to 1% of the Monster's maximum Life (page)
    WbAbyssalCry - Base duration is 4.00 seconds, (12-28)% reduced Movement Speed, (0.6-0.94)% reduced Movement Speed per Nearby Enemy, Explosion deals Chaos Damage equal to 1% of the Monster's maximum Life (page)
    - Reduces enemies' Movement Speed per nearby enemies and causes them to explode for Chaos Damage when killed.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Enduring Cry". Please choose only one of the following ids:
    MonsterEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page)
    ExileEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page)
    - Grants Endurance Charges per nearby enemies and life regeneration to you.
  • Rallying Cry - Grants Increased Damage per nearby enemies and mana regeneration of allies. (With Spirited ResponseSpirited Response
    Cobalt Jewel
    Limited to: 1
    Radius: Medium
    (7-10)% increased maximum Mana
    With at least 40 Intelligence in Radius, 10% of Damage taken Recouped as Mana if you've Warcried Recently
    The Purity Rebels fought with heart and soul,
    To free their empire from corruption.
    And the fires of war did merely serve,
    To temper the steel of their spirits.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    , restores Mana equal to percentage of damage taken for the duration.)

Warcry Passive Skills

Ascendancy skills

The following Ascendancy classes have skills related to warcries:

Marauders can spec into the Berserker class that has the "War Bringer" notable passive:

  • Recover 5% of Life and Mana when you use a Warcry
  • 100% increased Warcry Cooldown Recovery Speed

Templars can spec into the Guardian class that has the "Prayer of Glory" notable passive :

  • You and nearby allies have 15% increased Attack, Cast and Movement Speed if you've used a Warcry in the last 4 seconds
  • Using Warcries is Instant