Version 0.11.0c: Difference between revisions
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{{ | {{version | ||
| | | before = 0.11.0b | ||
| | | patch = 0.11.0c | ||
| | | patchdate = June 7, 2013 | ||
| after = | | after = 0.11.0d | ||
}} | }} | ||
==Patch | ==Patch notes== | ||
These are the official patch notes for Version 0.11.0c released by Grinding Gear Games.<ref>Qarl (June 7, 2013). [http://www.pathofexile.com/forum/view-thread/408033#p3619586 "0.11.0c Patch Notes"]. ''Official Path of Exile Forums''. Retrieved June 7, 2013.</ref> | These are the official patch notes for Version 0.11.0c released by [[Grinding Gear Games]].<ref>Qarl (June 7, 2013). [http://www.pathofexile.com/forum/view-thread/408033#p3619586 "0.11.0c Patch Notes"]. ''Official Path of Exile Forums''. Retrieved June 7, 2013.</ref> | ||
* Characters who die in Hardcore and Onslaught | {{blockquote top}} | ||
* Fixed a bug where Blood Rage would not get modifications such as duration increases when the buff reset due to monster kill. | * Characters who die in [[Hardcore]] and [[Onslaught]] [[league]]s are now permanently shown on the ladder they died in, marked in grey. The in-game character still becomes a [[Standard]] character, as usual. | ||
* Fixed a bug that would allow the boss of The Coward's Trial to drop Anarchy or Onslaught Unique items. | * Fixed a bug where {{il|Blood Rage}} would not get modifications such as duration increases when the [[buff]] reset due to monster kill. | ||
* The Holy Resolve notable has been renamed to Riddle of Steel. | * Fixed a bug that would allow the boss of [[The Coward's Trial]] to drop [[Anarchy]] or Onslaught [[Unique Items|Unique items]]. | ||
* The Holy Resolve [[Passives|notable]] has been renamed to [[Riddle of Steel]]. | |||
* Combat sounds are no longer played when the Ambient Sound volume slider is changed. | * Combat sounds are no longer played when the Ambient Sound volume slider is changed. | ||
* Improved the upcoming information about events shown on the character screen. | * Improved the upcoming information about events shown on the character screen. | ||
* Players will get a chat icon indicating how many challenge categories they have completed when chatting in Anarchy and Onslaught leagues. | * Players will get a chat icon indicating how many [[challenge]] categories they have completed when [[Chat Console|chatting]] in Anarchy and Onslaught leagues. | ||
* Fixed a bug where you create (frozen) characters in leagues before their registration period started by using the league selection drop down on the character screen. | * Fixed a bug where you create (frozen) characters in leagues before their registration period started by using the league selection drop down on the character screen. | ||
* Fixed a bug where holding shift with any item would put it into reuse mode even if not a currency item. | * Fixed a bug where holding shift with any item would put it into reuse mode even if not a currency item. | ||
* Fixed a bug where release of shift was not always detected when reusing currency items. | * Fixed a bug where release of shift was not always detected when reusing [[currency]] items. | ||
* Fixed a client crash related to NPC audio. | * Fixed a client crash related to [[NPC]] audio. | ||
{{blockquote bottom}} | |||
==References== | ==References== | ||
{{reflist}} |
Latest revision as of 19:18, 12 January 2023
Version History | ||
---|---|---|
← 0.11.0b June 6, 2013 | 0.11.0c June 7, 2013 | 0.11.0d → June 13, 2013 |
Patch notes
These are the official patch notes for Version 0.11.0c released by Grinding Gear Games.[1]
- Characters who die in Hardcore and Onslaught leagues are now permanently shown on the ladder they died in, marked in grey. The in-game character still becomes a Standard character, as usual.
- Fixed a bug where Blood RageBlood RageSpell, Duration, Physical
Level: (1-20)
Cost: (12-29) Life
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Base duration is (7.00-10.80) seconds
Grants (5-15)% increased Attack Speed
1.2% of Attack Physical Damage Leeched as Life
You take 4% of your Maximum Life per second as Physical Damage
You take 4% of your Maximum Energy Shield per second as Physical Damage
25% chance to gain a Frenzy Charge on Kill
Additional Effects From 1-20% Quality:
Grants (0.25-5)% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. would not get modifications such as duration increases when the buff reset due to monster kill.- Fixed a bug that would allow the boss of The Coward's Trial to drop Anarchy or Onslaught Unique items.
- The Holy Resolve notable has been renamed to Riddle of Steel.
- Combat sounds are no longer played when the Ambient Sound volume slider is changed.
- Improved the upcoming information about events shown on the character screen.
- Players will get a chat icon indicating how many challenge categories they have completed when chatting in Anarchy and Onslaught leagues.
- Fixed a bug where you create (frozen) characters in leagues before their registration period started by using the league selection drop down on the character screen.
- Fixed a bug where holding shift with any item would put it into reuse mode even if not a currency item.
- Fixed a bug where release of shift was not always detected when reusing currency items.
- Fixed a client crash related to NPC audio.
References
- ↑ Qarl (June 7, 2013). "0.11.0c Patch Notes". Official Path of Exile Forums. Retrieved June 7, 2013.