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== Images ==
==To Do List==
* Ensure that [[Deadeye (Ascendant passive)]] and [[Gathering Winds]] are correct after export


When you upload images, please categorize them. You can do this by adding the category to summary field in the upload form. Also, select the appropriate licensing template in the upload form. —[[User:Vinifera7|Vini]] ([[User talk:Vinifera7|t]]|[[Special:Contributions/Vinifera7|c]]) 15:57, 30 August 2021 (UTC)


== Officer Kirac ==


Better open another article for Kirac: [[Commander Kirac]] as keeping the legacy dialogue on the same page will be way too long for a page. [[User:Neokowloon|Neokowloon]] ([[User talk:Neokowloon|talk]]) 02:35, 2 February 2022 (UTC)
==Mechanics==
 
There are several caveats and peculiarities regarding how Recombinators work; the below list is not an exhaustive list:
 
===Base selection===
 
* The name of the combined item is randomized.
* The base item, item level, and sockets & links are rolled for independently and likely have an equal chance to pick between either original item.
** Special basetypes like {{il|Grasping Mail}}, {{il|Sacrificial Garb}}, [[Ward]] basetypes, etc all are valid.
** Enchantments, perfection, implicit modifiers, Scourge modifiers, and Corrupted/Split/Mirrored status all appear to be tied to the chosen original item.
*** Corrupted original items can transfer mods like non-corrupted items.
** Item level is either the average of both items, +2.{{speculation}}
 
===Explicit modifiers===
 
* The item attempts to pull modifiers directly from either original item.
** Tiers can go up or down.
** Modifiers may be divined.
* Drop-only modifiers (e.g. Delve, Incursion, Grasping Mail) can be transferred and combined.
** Multiple drop-only modifiers can result (Incursion Fire Res + Incursion Cold Res modifiers on the same glove)
** Fractured modifiers will usually remain fractured, and cause the item to become Fractured.
*** Multiple Fractured modifiers can be combined together.
* Basetype specific modifiers (e.g. Spell Suppression) can be transferred onto non-corresponding basetypes (e.g. onto a pure ES basetype)
* Does not work with Prefix/Suffix metamods.
* Imprints cannot be used regardless of which original item was chosen.
* Two magic items can result in a normal item outcome.
** Appears to have better results with higher numbers of modifiers. {{speculation}}
[https://docs.google.com/spreadsheets/d/1N0ajxQlZDxmbE2UyG-nW-DWlr1PVr8wNEGX59j6kglk/edit#gid=1329263832 Iron's datasheet]

Latest revision as of 06:42, 2 February 2023

To Do List


Mechanics

There are several caveats and peculiarities regarding how Recombinators work; the below list is not an exhaustive list:

Base selection

  • The name of the combined item is randomized.
  • The base item, item level, and sockets & links are rolled for independently and likely have an equal chance to pick between either original item.
    • Special basetypes like Grasping MailGrasping MailArmour: (217-250)
      Evasion: (217-250)
      Energy Shield: (44-51)
      Movement Speed: -3%
      Requires Level 70, 60 Str, 60 Dex, 60 IntOf ash and avalanche,
      in storm and flesh,
      we dream of unity.
      The time approaches...
      , Sacrificial GarbSacrificial GarbArmour: (329-378)
      Evasion: (329-378)
      Energy Shield: (67-77)
      Movement Speed: -3%
      Requires Level 72, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems
      , Ward basetypes, etc all are valid.
    • Enchantments, perfection, implicit modifiers, Scourge modifiers, and Corrupted/Split/Mirrored status all appear to be tied to the chosen original item.
      • Corrupted original items can transfer mods like non-corrupted items.
    • Item level is either the average of both items, +2.[guesswork?]

Explicit modifiers

  • The item attempts to pull modifiers directly from either original item.
    • Tiers can go up or down.
    • Modifiers may be divined.
  • Drop-only modifiers (e.g. Delve, Incursion, Grasping Mail) can be transferred and combined.
    • Multiple drop-only modifiers can result (Incursion Fire Res + Incursion Cold Res modifiers on the same glove)
    • Fractured modifiers will usually remain fractured, and cause the item to become Fractured.
      • Multiple Fractured modifiers can be combined together.
  • Basetype specific modifiers (e.g. Spell Suppression) can be transferred onto non-corresponding basetypes (e.g. onto a pure ES basetype)
  • Does not work with Prefix/Suffix metamods.
  • Imprints cannot be used regardless of which original item was chosen.
  • Two magic items can result in a normal item outcome.
    • Appears to have better results with higher numbers of modifiers. [guesswork?]

Iron's datasheet