Unstoppable Hero: Difference between revisions

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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{Passive skill box|Unstoppable Hero}}
| name                  = Unstoppable Hero
| type                  = Ascendancy Notable
| ascendancyclass        = Champion
| bonuses                =
*10% increased Attack Speed while you have Fortify
*30% increased Armour and Evasion while you have Fortify
*30% increased Melee Damage while you have Fortify
}}</onlyinclude>


'''Unstoppable Hero''' is an [[Ascendancy passive skill]] for the [[Champion]] that grants increased [[attack speed]], [[armour]], [[evasion]], and melee damage while you have [[Fortify]].
'''Unstoppable Hero''' is an [[Ascendancy passive skill]] for the [[Champion]] that grants increased [[attack speed]], additional [[armour]] and [[evasion]] rating, and [[stun]] immunity while you have {{stl|Fortify}}.
 
==Ruthless mode==
{{infocard
|header    = Unstoppable Hero (Ruthless)
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:Unstopable (Champion) passive skill icon.png]]</div>
|2        = Nearby Allies count as having Fortification equal to yours
}}
 
Unstoppable Hero in [[Ruthless mode]] does not grant bonuses while Fortified. Instead, it causes [[allies]] to count as having Fortification stacks equal to yours. This ignores modifiers to maximum fortification on allies.
 
It also swapped positions with {{psl|Fortitude}}, requiring Fortitude to be allocated as a pre-requisite node.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.3.0}}
{{Version history table row|3.22.0|
* The {{psl|Unstoppable Hero}} and {{psl|Fortitude}} Ascendancy Passive Skills have swapped position on the Champion Ascendancy in Ruthless.
* No longer provides "20% increased Attack Speed while Fortified", "+500 to Armour and Evasion Rating while Fortified" or "Cannot be Stunned while Fortified" in Ruthless. It now provides "Nearby Allies count as having Fortification equal to yours."
}}
{{Version history table row|3.13.0|
* Increased attack speed while you have fortify from 10% to 20%
* Reduced armour and evasion rating while you have fortify from 1000 to 500
* Removed {{c|mod|30% increased Attack Damage while you have Fortify}}
}}
{{Version history table row|3.7.0|
* Now grants 30% increased attack damage (rather than melee damage) while you have fortify.
}}
{{Version history table row|3.2.0|
* Removed {{c|mod|30% increased Melee Damage while you have Fortify}}.
* Added {{c|mod|+1000 to Armour and Evasion while you have Fortify}} and {{c|mod|Cannot be Stunned while you have Fortify}}
}}
{{Version history table row|2.3.0|
* Bonuses changed:
* Bonuses changed:
** Removed: 8% increased Movement Speed while you have Fortify, 10% increased effect of Fortify on you
** Removed: 8% increased Movement Speed while you have Fortify, 10% increased effect of Fortify on you
** Added: 30% increased Armour and Evasion while you have Fortify, 30% increased Melee Damage while you have Fortify
** Added: 30% increased Armour and Evasion while you have Fortify, 30% increased Melee Damage while you have Fortify
{{VersionHistoryRow|2.2.0}}
}}
{{Version history table row|2.2.0|
* Added to the game.
* Added to the game.
|}
}}
{{Version history table end}}
 
[[ru:Несокрушимый герой]]

Latest revision as of 02:12, 25 January 2024

Unstoppable Hero
Ascendancy Notable Passive Skill
20% increased Attack Speed while Fortified
Cannot be Stunned while Fortified
+500 to Armour and Evasion Rating while Fortified [1]

Unstoppable Hero is an Ascendancy passive skill for the Champion that grants increased attack speed, additional armour and evasion rating, and stun immunity while you have Fortify.

Ruthless mode

Unstoppable Hero (Ruthless)
Ascendancy Notable Passive Skill
Nearby Allies count as having Fortification equal to yours

Unstoppable Hero in Ruthless mode does not grant bonuses while Fortified. Instead, it causes allies to count as having Fortification stacks equal to yours. This ignores modifiers to maximum fortification on allies.

It also swapped positions with Fortitude, requiring Fortitude to be allocated as a pre-requisite node.

Version history

Version Changes
3.22.0
  • The Unstoppable Hero and Fortitude Ascendancy Passive Skills have swapped position on the Champion Ascendancy in Ruthless.
  • No longer provides "20% increased Attack Speed while Fortified", "+500 to Armour and Evasion Rating while Fortified" or "Cannot be Stunned while Fortified" in Ruthless. It now provides "Nearby Allies count as having Fortification equal to yours."
3.13.0
  • Increased attack speed while you have fortify from 10% to 20%
  • Reduced armour and evasion rating while you have fortify from 1000 to 500
  • Removed 30% increased Attack Damage while you have Fortify
3.7.0
  • Now grants 30% increased attack damage (rather than melee damage) while you have fortify.
3.2.0
  • Removed 30% increased Melee Damage while you have Fortify.
  • Added +1000 to Armour and Evasion while you have Fortify and Cannot be Stunned while you have Fortify
2.3.0
  • Bonuses changed:
    • Removed: 8% increased Movement Speed while you have Fortify, 10% increased effect of Fortify on you
    • Added: 30% increased Armour and Evasion while you have Fortify, 30% increased Melee Damage while you have Fortify
2.2.0
  • Added to the game.

ru:Несокрушимый герой