Unstoppable: Difference between revisions

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>TheMipchunk
(created page --- still requires new passive skill templates for Ascendancy classes)
>TheMipchunk
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==Mechanics==
==Mechanics==
Unstoppable prevents the player from being slowed below base speed. The speed of the player is the rate at which the player performs animations, and is modified by effects such as [[Chill]], [[Freeze]], {{sl|Temporal Chains}}, and [[Shrine|Acceleration Shrines]].<ref name="Slows"/> Player speed is '''not''' affected by modifiers to attack speed, cast speed, or movement speed. Therefore, so long as the player is not under the effect of an Acceleration Shrine, players with this Ascendancy passive skill allocated will be completely unaffected by Chill, Freeze, or Temporal Chains.
Unstoppable's two special modifiers (excluding the movement speed modifier) are mutually distinct and have completely separate effects. The first modifier prevents the player from being slowed below base speed. The speed of the player is the rate at which the player performs animations, and is modified by slowing and accelerating effects such as [[Chill]], [[Freeze]], {{sl|Temporal Chains}}, and [[Shrine|Acceleration Shrines]].<ref name="Slows"/> Player speed is '''not''' related to or affected by modifiers to attack speed, cast speed, or movement speed. Therefore, so long as the player is not under the effect of an Acceleration Shrine, players with this Ascendancy passive skill allocated will be completely unaffected by Chill, Freeze, or Temporal Chains.


Unstoppable also prevents the player's movement speed from being modified below base value. The player's base movement speed is the speed at which the player walks without any movement speed modifiers. Therefore, if the player's movement speed would be reduced below this value, such as when standing on [[Tarred ground]], it will instead be its base value.
The second special modifier prevents the player's movement speed from being modified below base value. The player's base movement speed is the speed at which the player walks without any movement speed modifiers. Therefore, if the player's movement speed would be reduced below this value, such as when standing on [[Tarred ground]], it will instead be its base value.


==Version history==
==Version history==

Revision as of 06:49, 25 March 2016

Template:Passive

Unstoppable is an Ascendancy passive skill for the Juggernaut that grants increased movement speed and makes the player resilient to slowing effects.

Mechanics

Unstoppable's two special modifiers (excluding the movement speed modifier) are mutually distinct and have completely separate effects. The first modifier prevents the player from being slowed below base speed. The speed of the player is the rate at which the player performs animations, and is modified by slowing and accelerating effects such as Chill, Freeze, Temporal Chains, and Acceleration Shrines.[1] Player speed is not related to or affected by modifiers to attack speed, cast speed, or movement speed. Therefore, so long as the player is not under the effect of an Acceleration Shrine, players with this Ascendancy passive skill allocated will be completely unaffected by Chill, Freeze, or Temporal Chains.

The second special modifier prevents the player's movement speed from being modified below base value. The player's base movement speed is the speed at which the player walks without any movement speed modifiers. Therefore, if the player's movement speed would be reduced below this value, such as when standing on Tarred ground, it will instead be its base value.

Version history

Version Changes
2.2.0
  • Added to the game.

References

  1. Mark_GGG (November 24, 2015). "Unstoppable question". Official Path of Exile Forums. Retrieved March 6, 2016.