Unrelenting: Difference between revisions

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(Undo revision 279842 by Hammer237 (talk) Latest patch notes say 25%, please see here https://www.pathofexile.com/forum/view-thread/1716228 for more)
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{redirect|Unrelenting|the Unrelenting Emblems|Emblem}}
| name                  = Unrelenting
{{for|the notable passive skill former known as Unrelenting|Tireless}}
| icon                  = Unrelenting Ascendancy passive icon.png
{{Passive skill box|Unrelenting}}
| type                  = Ascendancy Notable
| ascendancyclass        = Juggernaut
| bonuses                =
* 6% increased Damage per Endurance Charge
* 8% reduced Elemental Damage taken while at Maximum Endurance Charges
* 25% chacne that f you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
}}</onlyinclude>


'''Unrelenting''' is a notable [[Ascendancy passive skill]] for the [[Juggernaut]] that grants increased damage per [[endurance charge]] and a reduction to [[elemental damage]] while at maximum endurance charges. It also changes all endurance charge gains to grant you up to your maximum endurance charges if you have less. (e.g. If you have 2/7 endurance charges and gain an endurance charge, you gain 5 charges instead, setting your endurance charges at maximum.)
'''Unrelenting''' is a notable [[Ascendancy passive skill]] for the [[Juggernaut]] that grants increased physical damage reduction and [[chaos resistance]] per [[endurance charge]] and a reduction to [[elemental damage]] while at maximum endurance charges.
 
==Ruthless mode==
{{infocard
|header    = Unrelenting (Ruthless)
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:Unrelenting (Juggernaut) passive skill icon.png]]</div>
|2        = 5% reduced Elemental Damage taken while at Maximum Endurance Charges<br>2% additional Physical Damage Reduction per Endurance Charge<br>+2% to all Elemental Resistances per Endurance Charge
}}
 
Unrelenting in [[Ruthless mode]] provides higher [[physical damage reduction]] per endurance charge, lower elemental [[damage taken]] while at maximum endurance charges, and causes endurance charges to grant additional elemental resistances instead of chaos resistance.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.4.0}}
{{Version history table row|3.22.0|
* {{Ruthless}} No longer provides "+4% to Chaos Resistance per Endurance Charge" in Ruthless. It now provides "+2% to all Elemental Resistances per Endurance Charge", "2% additional Physical Damage Reduction per Endurance Charge" (1% in non-Ruthless), and "5% reduced Elemental Damage taken while at Maximum Endurance Charges" (8% in non-Ruthless).
}}
{{Version history table row|3.2.0|
* Removed {{c|mod|6% increased Damage per Endurance Charge}} and {{c|mod|25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges}}.
* Added {{c|mod|1% additional Physical Damage Reduction per Endurance Charge}} and {{c|mod|+4% to Chaos Resistance per Endurance Charge}}.
}}
{{Version history table row|2.4.0|
* Unrelenting now has a 25% chance to gain maximum charges on generating an endurance charge (rather than 100%).
* Unrelenting now has a 25% chance to gain maximum charges on generating an endurance charge (rather than 100%).
{{VersionHistoryRow|2.3.0}}
}}
* Added "If you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"
{{Version history table row|2.3.0|
{{VersionHistoryRow|2.2.0}}
* (Documented in json) Added "If you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"<ref>https://github.com/PoESkillTree/PoESkillTree/releases/tag/2.2.4</ref><ref>http://webcdn.pathofexile.com/public/bex/230PassiveSkillTree.zip</ref>
* Added to the game.
* (Documented in json) [[Unrelenting (passive skill)|The namesake]] notable passive skill has been renamed into [[Tireless]]
|}
}}
{{Version history table row|2.2.0|
* Introduced to the game.
}}
{{Version history table end}}
 
==References==
{{reflist}}

Latest revision as of 07:29, 8 February 2024

"Unrelenting" redirects here. For the Unrelenting Emblems, see Emblem.
For the notable passive skill former known as Unrelenting, see Tireless.
Unrelenting
Ascendancy Notable Passive Skill
8% reduced Elemental Damage taken while at Maximum Endurance Charges
1% additional Physical Damage Reduction per Endurance Charge
+4% to Chaos Resistance per Endurance Charge [1]

Unrelenting is a notable Ascendancy passive skill for the Juggernaut that grants increased physical damage reduction and chaos resistance per endurance charge and a reduction to elemental damage while at maximum endurance charges.

Ruthless mode

Unrelenting (Ruthless)
Ascendancy Notable Passive Skill
5% reduced Elemental Damage taken while at Maximum Endurance Charges
2% additional Physical Damage Reduction per Endurance Charge
+2% to all Elemental Resistances per Endurance Charge

Unrelenting in Ruthless mode provides higher physical damage reduction per endurance charge, lower elemental damage taken while at maximum endurance charges, and causes endurance charges to grant additional elemental resistances instead of chaos resistance.

Version history

Version Changes
3.22.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] No longer provides "+4% to Chaos Resistance per Endurance Charge" in Ruthless. It now provides "+2% to all Elemental Resistances per Endurance Charge", "2% additional Physical Damage Reduction per Endurance Charge" (1% in non-Ruthless), and "5% reduced Elemental Damage taken while at Maximum Endurance Charges" (8% in non-Ruthless).
3.2.0
  • Removed 6% increased Damage per Endurance Charge and 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges.
  • Added 1% additional Physical Damage Reduction per Endurance Charge and +4% to Chaos Resistance per Endurance Charge.
2.4.0
  • Unrelenting now has a 25% chance to gain maximum charges on generating an endurance charge (rather than 100%).
2.3.0
  • (Documented in json) Added "If you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"[1][2]
  • (Documented in json) The namesake notable passive skill has been renamed into Tireless
2.2.0
  • Introduced to the game.

References