Toxic Delivery: Difference between revisions

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{{Passive skill box|Toxic Delivery}}
{{Passive skill box|Toxic Delivery}}


'''{{PAGENAME}}''' is a notable [[Ascendancy passive skill]] for the [[Assassin]]. It grants damage reduction for [[damage over time]], more [[poison]] damage to poison that was applied with a [[critical strike]], [[damage conversion|extra]] physical-to-chaos damage against poisoned enemies, and life [[recovery]] when killing a poisoned enemy based on amount of poison on it.
'''{{PAGENAME}}''' is a notable [[Ascendancy passive skill]] for the [[Assassin]]. It grants damage reduction against [[damage over time]], more [[poison]] damage to poison that was applied with a [[critical strike]], added critical strike chance per poison on an enemy, and [[damage conversion|extra]] physical-to-chaos damage against poisoned enemies.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|3.8.0}}
* No longer causes you to recover 0.5% of your maximum Life per poison affecting enemies you kill. Now grants you +0.4% to critical strike chance per poison affecting the enemy, up to +2%. Now causes poisons you inflict with critical strikes to deal 50% more damage (from 30%).
{{VersionHistoryRow|3.2.0}}
{{VersionHistoryRow|3.2.0}}
* Extra Chaos Damage now applies to poisoned enemies instead of bleeding enemies.
* Extra Chaos Damage now applies to poisoned enemies instead of bleeding enemies.

Revision as of 19:26, 5 September 2019

Toxic Delivery
Ascendancy Notable Passive Skill
Poison you inflict with Critical Strikes deals 25% more Damage
+0.5% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% [1]

Toxic Delivery is a notable Ascendancy passive skill for the Assassin. It grants damage reduction against damage over time, more poison damage to poison that was applied with a critical strike, added critical strike chance per poison on an enemy, and extra physical-to-chaos damage against poisoned enemies.

Version history

Version Changes
3.8.0
  • No longer causes you to recover 0.5% of your maximum Life per poison affecting enemies you kill. Now grants you +0.4% to critical strike chance per poison affecting the enemy, up to +2%. Now causes poisons you inflict with critical strikes to deal 50% more damage (from 30%).
3.2.0
  • Extra Chaos Damage now applies to poisoned enemies instead of bleeding enemies.
  • Removed Bleeding you inflict on Maimed Enemies deals 30% more Damage.
  • Added Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill.
3.0.0
  • The Assassin's Toxic Delivery skill has been reduced to 30% more damage with Bleeding and Poison from Bleeding and Poison inflicted by Critical Strikes (down from 100%).
2.3.0
  • Unlisted changes:
    • No longer grants increased Damage Over Time.
    • Extra Chaos Damage now only applies against Bleeding enemies, is increased to 20% (up from 10%).
    • Now causes Poison you inflict with Critical Strikes to deal 100% more Damage
    • Now causes Bleeding you inflict on Maimed Enemies to deal deal 100% more Damage
2.2.0
  • Introduced to the game.