Talk:Animate Weapon: Difference between revisions
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(→Interactions with weapon modifiers that care about hands: new section) |
>Neokowloon (→About the update tag: new section) |
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Mark clarified how weapon modifiers that care about hands interact with Animate Weapon in a [https://www.reddit.com/r/pathofexile/comments/it3gvg/do_animated_weapons_have_hands/ post] on reddit. This could be added to the article. —[[User:Vinifera7|Vini]] ([[User talk:Vinifera7|t]]|[[Special:Contributions/Vinifera7|c]]) 10:59, 17 September 2020 (UTC) | Mark clarified how weapon modifiers that care about hands interact with Animate Weapon in a [https://www.reddit.com/r/pathofexile/comments/it3gvg/do_animated_weapons_have_hands/ post] on reddit. This could be added to the article. —[[User:Vinifera7|Vini]] ([[User talk:Vinifera7|t]]|[[Special:Contributions/Vinifera7|c]]) 10:59, 17 September 2020 (UTC) | ||
== About the update tag == | |||
I guess someone tagged the section for update after 3.10.0 gem rework. I am not an expert of this skill as i never play it. I guess the content is still largely relevant after i skim read it. But update are welcome. [[User:Neokowloon|Neokowloon]] ([[User talk:Neokowloon|talk]]) 04:49, 27 June 2021 (UTC) |
Revision as of 04:49, 27 June 2021
Interactions with weapon modifiers that care about hands
Mark clarified how weapon modifiers that care about hands interact with Animate Weapon in a post on reddit. This could be added to the article. —Vini (t|c) 10:59, 17 September 2020 (UTC)
About the update tag
I guess someone tagged the section for update after 3.10.0 gem rework. I am not an expert of this skill as i never play it. I guess the content is still largely relevant after i skim read it. But update are welcome. Neokowloon (talk) 04:49, 27 June 2021 (UTC)