Steel Spirit: Difference between revisions
>Trympyrym mNo edit summary |
>Trympyrym (version history & legacy variants) |
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{{legacy variant table row|2.6.0|( | {{legacy variant table row|2.6.0|{{c|mod|(6-10)% increased Projectile Damage}} <br />{{c|mod|With at least 50 Dexterity Allocated in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits}}}} | ||
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{{VersionHistoryRow|2.6.0}} | {{VersionHistoryRow|2.6.0}} | ||
* Increased Projectile Damage mod increased to 7-10% (up from 6-10%). | |||
* Now grants 5% increased damage to Spectral Throw projectiles for each enemy hit, up from 4%. | * Now grants 5% increased damage to Spectral Throw projectiles for each enemy hit, up from 4%. | ||
* Dexterity requirement in radius reduced to 40. | * Dexterity requirement in radius reduced to 40. |
Revision as of 08:11, 12 May 2017
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Steel Spirit is a unique Viridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances Module Error: Too many skills found with q_where = skill.active_skill_name="Spectral Throw". Please choose only one of the following ids:
ThrownWeaponRoyale - N/A (page)
ThrownWeapon - N/A (page) and Module Error: Too many skills found with q_where = skill.active_skill_name="Vaal Spectral Throw". Please choose only one of the following ids:
ExileVaalThrownWeapon3 - Deals 30% less Damage, Fires 4 Projectiles in each of two mirrored spirals (page)
ExileVaalThrownWeapon2 - Deals 30% less Damage, Fires 5 Projectiles in each of two mirrored spirals (page).
Legacy variants
Steel Spirit has a legacy variant. A Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. can be used to update it to the current version.
Version discontinued | Stats Compare each legacy variant to the current variant.
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2.6.0 | (6-10)% increased Projectile Damage |
Version history
Version | Changes |
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2.6.0 |
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2.1.0 |
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