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  • see Additional Accuracy Support. Accuracy is a rating that measures a character's chance to hit with melee and ranged weapons. Accuracy is opposed by the...
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  • Sword (category Swords) (section List of swords)
    Swords and Two-Handed Swords require strength and dexterity to equip, and provide increased x% increased Accuracy Rating or +X to Accuracy Rating as an...
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  • describes historical game content. Replaced by Sword Accuracy and Critical Strike Chance. Sword Attack Speed and Life Leech Rate is a small passive skill that...
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  • See also: List of swords This is a list of unique sword type weapons. Main page: List of unique one hand swords Main page: List of unique thrusting one...
    546 bytes (42 words) - 15:37, 12 September 2022
  • skill's cost and no other effects prevent the skill from being used (such as Silence). Casting spells, attacking, using a warcry, placing totems, and throwing...
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  • Physical, Melee Level: (1-20) Cost: 8 Mana Attack Time: 0.80 sec Critical Strike Chance: 5.00%Swipe your shield, dealing area damage in three waves in front...
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  • One-handed sword (category One-handed swords) (section List of one-handed swords)
    also: sword and Thrusting one-handed sword One Hand Swords is an item class of one-handed melee weapons that require strength and dexterity and have a...
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  • Two-Handed Sword (category Two-handed swords)
    Two-Handed SwordTwo Hand Sword Physical Damage: 20-38 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 17...
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  • crit, and has +1% to Critical Strike Chance and 50% increased Critical Strike Chance, hits will have 9% chance to crit. Effects which prevent critical strikes...
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  • socket. and Shockwave TotemShockwave TotemTotem, Spell, AoE, Physical, Nova Level: (1-20) Cost: (21-39) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00%...
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  • though the actual chance to be hit by an attack also depends on the attacker's accuracy. Because chance to hit cannot be lower than 5%, chance to evade cannot...
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  • Strength and/or All Attributes and X% increased Strength and/or Attributes modifiers. Many implicit modifiers provide base strength on items: Weapons and armour...
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  • DervishThe Dancing Dervish Reaver SwordTwo Hand Sword Physical Damage: (142.6-161.2) to (239.2-270.4) Critical Strike Chance: 5.00% Attacks per Second: (1...
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  • TrapLightning TrapTrap, Critical, Spell, Projectile, Lightning Level: (1-20) Cost: (8-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness...
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  • wielding two Hand of Wisdom and ActionHand of Wisdom and Action Imperial ClawClaw Physical Damage: 25-65 Critical Strike Chance: 6.00% Attacks per Second:...
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  • spells and attacks is often necessary. The base movement speed is 38 units per second (non-official source). A few debuff from the monsters and maps are...
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  • Frenzy Charges Charge Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have 4% increased Attack Speed per Frenzy...
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  • Blocking (redirect from Block Chance) (section Chance to block)
    have (1-20)% increased Attack Critical Strike Chance Supported Skills have (1-20)% increased Spell Critical Strike ChanceThis is a Support Gem. It does...
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  • highest of any class. The Shadow and Duelist start with 23 Dexterity, the Scion with 20, and the Marauder, Templar, and Witch with 14. Dexterity can be...
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  • weapons that require intelligence and dexterity, have a moderately high base critical strike chance, high base attack speed and have a Grants X Life per Enemy...
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