Solar Guard: Difference between revisions

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'''Solar Guard''' is a [[monster]] that able to find in [[The Solaris Temple]] related areas. It is a [[golem (monster type)|golem]] (internal name: "Holy Fire Elemental", while [[fire golem]] also has an internal name "fire elemental"). It has its own internal subtype "HolyFireElementalSolarisChampion". The 3D model is resemble to a [[humanoid]] but it does not have {{code|humanoid}} tags (for the dev internal use), but have {{code|construct, stone_construct, templar}} internal tags. Solar Guard is similar to [[Prayer Guard]] that can be found in [[The Chamber of Innocence]].
'''Solar Guard''' is a [[monster]] that able to find in [[The Solaris Temple]] related areas. It is a [[golem (monster type)|golem]] (internal name: "Holy Fire Elemental", while [[fire golem]] also has an internal name "fire elemental"). It has its own internal subtype "HolyFireElementalSolarisChampion". The 3D model is resemble to a [[humanoid]] but it does not have {{code|humanoid}} tags (for the dev internal use), but have {{code|construct, stone_construct, templar}} internal tags. Solar Guard is similar to [[Prayer Guard]] that can be found in [[The Chamber of Innocence]], but larger in 3d model and apparently stronger as a spectre .


Like [[Solar Elemental]]s, the less powerful versions, they have [[fire resistance]], the ability to cast yellow Fireballs as well as an instantaneous beam-attack which - upon impact - deals a great amount of [[AoE]] damage. Both attacks deal [[fire damage]].
Like [[Solar Elemental]]s, the less powerful versions, they have [[fire resistance]], the ability to cast yellow Fireballs as well as an instantaneous beam-attack which - upon impact - deals a great amount of [[AoE]] damage. Both attacks deal [[fire damage]].

Revision as of 15:50, 18 February 2022

Solar Guard
Solar Guard
Solar Guard
Location(s) The Harbour Bridge
The Solaris Concourse
The Solaris Temple Level 1 (Act 8)
The Solaris Temple Level 2 (Act 8)
Damage Extra Fire Damage
Resistance(s) Fire
Skill(s) Fireball
Beam

Solar Guard is a monster that able to find in The Solaris Temple related areas. It is a golem (internal name: "Holy Fire Elemental", while fire golem also has an internal name "fire elemental"). It has its own internal subtype "HolyFireElementalSolarisChampion". The 3D model is resemble to a humanoid but it does not have humanoid tags (for the dev internal use), but have construct, stone_construct, templar internal tags. Solar Guard is similar to Prayer Guard that can be found in The Chamber of Innocence, but larger in 3d model and apparently stronger as a spectre .

Like Solar Elementals, the less powerful versions, they have fire resistance, the ability to cast yellow Fireballs as well as an instantaneous beam-attack which - upon impact - deals a great amount of AoE damage. Both attacks deal fire damage.

Due to their powerful nature they make a great target for Raise SpectreRaise SpectreSpell, Minion
Level: (1-20)
Cost: (15-28) Mana
Cast Time: 0.85 sec
Requires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised Spectres
Minions have +30% to all Elemental Resistances
55% more Minion Movement Speed
Minion Movement Speed is Capped
Minions have (105-776) additional Accuracy Rating
Raised Spectres are Level (28-70)

Additional Effects From 1-20% Quality:
Minions have +(1-20)% to all Elemental Resistances
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
and are often supported with gems to further enhance their damage.

Abilities

Areas

Version history

Version Changes
3.4.2
3.0.0?
  • Introduced to the game