Slayer: Difference between revisions

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! Skill !! Modifiers
! Skill !! Modifiers
|-
|-
| Two Handed Damage, Attack Speed ||
| [[Two Handed Damage, Attack Speed]] ||
*5% increased Attack Speed
*5% increased Attack Speed
*14% increased Damage with Two Handed Weapons
*14% increased Damage with Two Handed Weapons
|-
|-
| Two Handed Damage, Reduced Enemy Stun Threshold ||
| [[Two Handed Damage, Reduced Enemy Stun Threshold]] ||
*5* reduced Enemy Stun Threshold
*5% reduced Enemy Stun Threshold
*14% increased Damage with Two Handed Weapons
*14% increased Damage with Two Handed Weapons
|-
|-
| Two Handed Damage, Life Leech ||  
| [[Two Handed Damage, Life Leech]] ||  
*0.2% of Attack Damage Leeched as Life
*0.2% of Attack Damage Leeched as Life
*14% increased Damage with Two Handed Weapons
*14% increased Damage with Two Handed Weapons
|-
|-
| Two Handed Damage, Area of Effect Radius ||
| [[Two Handed Damage, Area of Effect Radius]] ||
*5% increased Radius of Area Skills
*5% increased Radius of Area Skills
*14% increased Damage with Two Handed Weapons
*14% increased Damage with Two Handed Weapons
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! Skill !! Modifiers !! Prerequisite !! Preceding Passive
! Skill !! Modifiers !! Prerequisite !! Preceding Passive
|-
|-
| Headsman ||
| [[Headsman]] ||
*Hits deal 100% increased Damage against Enemies that are on Low Life
*Hits deal 100% increased Damage against Enemies that are on Low Life
*20% chance to gain Onslaught for 3 seconds on Kill
*20% chance to gain Onslaught for 3 seconds on Kill
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|Two Handed Damage, Attack Speed
|Two Handed Damage, Attack Speed
|-
|-
| Bane of Legends ||
| [[Bane of Legends]] ||
*50% increased Damage against Rare and Unique Enemies
*50% increased Damage against Rare and Unique Enemies
*20% of Overkill Damage is Leeched as Life
*20% of Overkill Damage is Leeched as Life
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|Two Handed Damage, Attack Speed
|Two Handed Damage, Attack Speed
|-
|-
| Overwhelm ||  
| [[Overwhelm]] ||  
*Always Stun Enemies that are on Full Life
*Always Stun Enemies that are on Full Life
*100% increased Stun Duration against Enemies that are on Full Life
*100% increased Stun Duration against Enemies that are on Full Life
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|Two Handed Damage, Reduced Enemy Stun Threshold
|Two Handed Damage, Reduced Enemy Stun Threshold
|-
|-
| Brutal Fervor ||
| [[Brutal Fervor]] ||
*30% increased Damage while Leeching
*30% increased Damage while Leeching
*5% increased Attack Speed while Leeching
*5% increased Attack Speed while Leeching
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|Two Handed Damage, Life Leech
|Two Handed Damage, Life Leech
|-
|-
| Endless Hunger ||
| [[Endless Hunger]] ||
*+5% of maximum Life per second to maximum Life Leech rate
*+5% of maximum Life per second to maximum Life Leech rate
*Life Leech effects are not removed at Full Life
*Life Leech effects are not removed at Full Life
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|Two Handed Damage, Life Leech
|Two Handed Damage, Life Leech
|-
|-
| Impact ||
| [[Impact]] ||
*Single-target Melee attacks deal Splash Damage to surrounding Targets
*Single-target Melee attacks deal Splash Damage to surrounding Targets
*50% less Damage to surrounding targets
*50% less Damage to surrounding targets

Revision as of 00:01, 3 April 2016

Slayer
No judge. No jury. Just the executioner.
File:Slayer (Duelist).png

The Slayer is an Ascendancy class for Duelists.

Overview

The Slayer class focuses on life leech and stuns. Due to the minor nodes all having increased attack speed and two-handed damage bonuses, this class is well suited for attack skills for two-handed weapons and bows.

Passive skills

Minor skills

This class has the following minor passive skills:

Skill Modifiers
Two Handed Damage, Attack Speed
  • 5% increased Attack Speed
  • 14% increased Damage with Two Handed Weapons
Two Handed Damage, Reduced Enemy Stun Threshold
  • 5% reduced Enemy Stun Threshold
  • 14% increased Damage with Two Handed Weapons
Two Handed Damage, Life Leech
  • 0.2% of Attack Damage Leeched as Life
  • 14% increased Damage with Two Handed Weapons
Two Handed Damage, Area of Effect Radius
  • 5% increased Radius of Area Skills
  • 14% increased Damage with Two Handed Weapons

Notable skills

This class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Headsman
  • Hits deal 100% increased Damage against Enemies that are on Low Life
  • 20% chance to gain Onslaught for 3 seconds on Kill
Two Handed Damage, Attack Speed
Bane of Legends
  • 50% increased Damage against Rare and Unique Enemies
  • 20% of Overkill Damage is Leeched as Life
Headsman Two Handed Damage, Attack Speed
Overwhelm
  • Always Stun Enemies that are on Full Life
  • 100% increased Stun Duration against Enemies that are on Full Life
  • 100% increased Stun Duration against Enemies that are on Low Life
  • 20% chance to double Stun Duration
Headsman Two Handed Damage, Reduced Enemy Stun Threshold
Brutal Fervor
  • 30% increased Damage while Leeching
  • 5% increased Attack Speed while Leeching
Two Handed Damage, Life Leech
Endless Hunger
  • +5% of maximum Life per second to maximum Life Leech rate
  • Life Leech effects are not removed at Full Life
  • Cannot be Stunned while Leeching
Brutal Fervor Two Handed Damage, Life Leech
Impact
  • Single-target Melee attacks deal Splash Damage to surrounding Targets
  • 50% less Damage to surrounding targets
  • 15% increased Radius of area Skills
Brutal Fervor Two Handed Damage, Area of Effect Radius

Version history

Version Changes
2.2.1e
  • The notable passive Overwhelm for the Slayer Ascendancy class now only stuns enemies on full life with hits that deal damage.