Shadows and Dust: Difference between revisions

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==Legacy variants==
==Legacy variants==
Shadows and Dust has a [[legacy variant]].
Shadows and Dust has a [[legacy variant]].
{| class="wikitable" style="text-align: center;"
 
! Version Discontinued !! Modifiers
{{legacy variant table header}}
|-
{{legacy variant table row|2.2.0|(20 to 30)% increased Global Critical Strike Chance <br> {{c|mod|+(15 to 30)% to Global Critical Strike Multiplier}} <br> (100 to 130)% increased Evasion and Energy Shield <br> 0.2% of Physical Attack Damage Leeched as Mana <br> Creates a Smoke Cloud on Rampage <br> Gain Unholy Might for 3 seconds on Rampage <br> Rampage}}
| [[Version 2.2.0|2.2.0]] ||  {{c|mod|(20 to 30)% increased Global Critical Strike Chance <br> +(15 to 30)% to Global Critical Strike Multiplier <br> (100 to 130)% increased Evasion and Energy Shield <br> 0.2% of Physical Attack Damage Leeched as Mana <br> Creates a Smoke Cloud on Rampage <br> Gain Unholy Might for 3 seconds on Rampage <br> Rampage}}
|}
|}



Revision as of 12:01, 4 April 2016

Shadows and Dust
Clasped Mitts
Evasion: (98 to 113)
Energy Shield: (30 to 35)
Requires Level 31, 25 Dex, 25 Int
(20 to 30)% increased Global Critical Strike Chance
+(25 to 45)% to Global Critical Strike Multiplier
(100 to 130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
Rampage
What is fear but a snuffed torch and death in the wind?

Shadows and Dust is a unique pair of Clasped MittsClasped MittsEvasion: (57-65)
Energy Shield: (12-14)
Requires Level 31, 25 Dex, 25 Int
.

Modifiers

Shadows and Dust causes rampage while equipped. Additionally, this item grants the following each time the character enters a rampage tier:

Drop restrictions

This item was exclusive to the Rampage league. It is currently only obtainable by trading or through Zana's map device.

Legacy variants

Shadows and Dust has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.2.0

(20 to 30)% increased Global Critical Strike Chance
+(15 to 30)% to Global Critical Strike Multiplier
(100 to 130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
Rampage

Alternate artwork

Bloodgrip race season reward for reaching 500 RP.

Version history

Version Changes
2.2.0
  • All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works.
  • Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness.
  • Divine Orbs are required to update the following to their new values: All craftable Jewel mods which grant Critical Strike Multiplier, Facebreaker, Marylene's Fallacy, Fragment of Eternity (the Descent: Champions Unique), Bino's Kitchen Knife, Romira's Banquet, Shadows and Dust, Ungil's Harmony, Eclipse Solaris, Death's Harp, Mortem Morsu, The Goddess Scorned and Abyssus.
1.3.0
  • Rampage-specific Unique items now cause Rampage while equipped.
1.2.0
  • Introduced to the game.